I've released a new version of Network Traders yesterday with some nice new content. You can build a new building now: the wheelwright! ð
What does this new building do? What is #NetworkTraders anyway? I've also published a new #DevBlog article about this:
https://www.bellingo.de/blog/wheelwright-building-released-devblog-30/
#madewithunity #indiegame #indiedev #mobilegame #devblog #networktraders
If you are considering to write a server-based multiplayer game, I really recommend using a monitoring tool such as #Grafana. Last time it took me "only" 20 minutes to spin up my DataServer again for #NetworkTraders. Previously, I was often messaged by a player saying they could not trade anymore because the server was down. ð
Of course, now I need to get that WatchDog process to restart the DataServer again, instead of just sitting by, twiddling thumbs... ð
#mobilegame #indiegamedev #networktraders #grafana
As promised in my previous toot, here comes a #DevBlog update about the new milestone for #NetworkTraders. Have fun reading, and try the game if you are intrigued. ð
https://www.bellingo.de/blog/milestone-alpha-test-ready-reached-devblog-29/
#locationbasedgaming #mobilegame #gaming #indiegame #networktraders #devblog
I've just released version 0.5.0.0 of #NetworkTraders - a huge milestone! ðĨģ ðū
We have worked on this for a year now, and whew, what a difference it is! For #screenshotsaturday now, here is a comparison of versions 0.4 (November 2021) and 0.5 (today) side-by-side.
I'll post a wrap-up in my #DevBlog later, but if you want to see for yourself, just download it from Google Play Store.
#indiedev #gaming #indiegame #devblog #screenshotsaturday #networktraders
Quickly closing in on my revenue goal for #NetworkTraders of 5.50âŽ:
It's been one week since I activated voluntary ads in the game and I already earned 0.13$! ðĨģ
That means only ~46 more weeks to reach that objective! ð
Of course, it's currently mostly myself clicking on that button. I could use a little help - and the game is actually not that bad ... ð
#madewithunity #gaming #androidgaming #indiedev #indiegame #networktraders
Just found out that with #Unity ads you need to load a new ad "by hand" whenever you showed one. Does it say so in the API docs? ðĪ
#androidgaming #networktraders #indiedev #madewithunity #unity
It's #screenshotsaturday again, isn't it? ð
#NetworkTraders has gone commercial now - I've added a button for players to voluntarily watch an ad when no one is around to play with. It's in release 0.4.6.2 which I published last night.
Does this actually work, asking players to watch an ad to support you? ðĪ
#androidgaming #mobile #indiedev #networktraders #screenshotsaturday
Thank you for voting! ð So my next article will be about gameplay videos. Just finishing one more feature in #NetworkTraders and then I will get to it.
#indiegamedev #devblog #networktraders
What should be the topic of my next #DevBlog article?
In the past weeks I had a couple of obstacles to overcome in developing #NetworkTraders. I would like to share my insights with you. Please tell which of those two topic interests you more.
#madewithunity #indiedev #networktraders #devblog
Mildly annoying - got a message from one of my players today that trading in #NetworkTraders failed. When I looked at #Grafana, it appeared that the #AWS instance was just hiccuping, leading to timeouts. Is this normal? ðĪ ð
#indiedev #gaming #aws #grafana #networktraders
If you are using #Bluetooth in a Unity app, you may have come across the same problem as I have - permissions! ð The requirements changed quite a bit with Android 12. I've written a #DevBlog entry on how I finally solved my issues, using the Unity API or Java code directly.
https://www.bellingo.de/blog/bluetooth-permissions-on-android-12-with-unity/
#androidgaming #indiegame #networktraders #madewithunity #devblog #bluetooth
@Ajo1322 #NetworkTraders. Like the past two years. ðĪŠ
Ah, in case you have an #Android device - want to give it a try? ð
https://www.bellingo.de/blog/devblog-two-years-an-indie-dev-on-network-traders/
#gaming #indiedev
#indiedev #gaming #android #networktraders
A new update for #NetworkTraders is available (Release 0.4.6.1). I've fixed some problems with app permissions on Android 12 - would anyone with such a device like to test it? Up to now, the "devices nearby" permission had not been requested correctly.
https://play.google.com/store/apps/details?id=com.GamesVineyard.NetworkTraders
#android #indiegame #locationbasedgaming #indiedev #madewithunity
#madewithunity #indiedev #locationbasedgaming #indiegame #android #networktraders
Two years since I started working on #NetworkTraders - that is quite a lot of time! But I am very proud of what Andrea and I achieved in that time. Read a brief history and review of that time in my latest #DevBlog post.
Two years an #IndieDev! ðŠ
https://www.bellingo.de/blog/devblog-two-years-an-indie-dev-on-network-traders/
#indiedev #devblog #networktraders
I am finally back to #NetworkTraders development! ðĨģ After public alpha release on September 23rd, there was so much other stuff I had to do that progress grinded to a halt. But that shall change now - read what's coming up next in my DevBlog!
https://www.bellingo.de/blog/devblog-the-long-pause-is-over/
#madewithunity #androidgaming #indiegame #indiedev #networktraders
@Ajo1322 I'm working on #NetworkTraders, a location-based social economic networking simulation. ð If this sounds complicated, well, then try for yourself - I would say it isn't, but I am probably a little biased. Working on it for almost 2 years now and everything. ð
Here's my devblog: https://www.bellingo.de/blog/language/en/
#madewithunity #androidgaming #indiegame #indiedev #networktraders
This is actually an unconvenient time for joining #mastodon for me, but I don't want to stay any longer at #Twitter. I won't be tooting much in the coming weeks, but nevertheless, please check out my current project, #NetworkTraders!
It's a location-based social economic simulation. Give it a try! ð
Hope to meet many of you soon, fellow #indiedev 's! ð
https://play.google.com/store/apps/details?id=com.GamesVineyard.NetworkTraders
#indiedev #networktraders #twitter #mastodon