I`ve ran some benchmarks with #SDL2 and #Raylib, both with #C and #Freepascal on the Pi4 (64bit,4gb)... simple "bunnymark" (how many sprites till it drops under 60fps at 960x540)... very impressed... all 4 tests shows similar results... So my preference will be Pascal with Raylib #gamedev #lowenergy #30wattIsEnough ... maybe I make a video tomorrow
#sdl2 #raylib #c #freepascal #gamedev #lowenergy #30wattisenough