Tearcell Games · @Tearcell
306 followers · 1290 posts · Server mastodon.gamedev.place

@cagibidev Localization is definitely something I want to do but am dreading...

1 has some support for it, but I did NOT think hard about it with our UI stuff, and thats definitely gonna be a problem.

Any guides on the topic?

#Dialogic

Last updated 1 year ago

Tearcell Games · @Tearcell
306 followers · 1290 posts · Server mastodon.gamedev.place

@Emi @exelia_antonov

Somnipathy uses extensively with 3. I've been working and testing the build regularly with our close to production game lol.

There are a couple minor known issues I hope to iron out before Somnipathy comes out to push back up stream, but Dialogic 1.5 has a lot of goodness in it!

#Dialogic #godot #gamedev #indiedev

Last updated 1 year ago

Emi :godot: · @Emi
671 followers · 341 posts · Server mastodon.gamedev.place

💬 Dialogic 1.5 (Godot 3) released! @Tearcell and @exelia_antonov continued working on it and made amazing performance updates:
github.com/coppolaemilio/dialo
This will help those games that are close or already released.

Hopefully we'll soon have the promised 2 for 4 🥲

#Dialogic #godotengine

Last updated 1 year ago

Leanne Cheney · @exelia_antonov
357 followers · 504 posts · Server mstdn.social

After WAY longer then I wanted to take, I finally finished my optimization update for Dialogic 1.x, and now the FINAL final version, 1.5, has now been released!

github.com/coppolaemilio/dialo

From here, 1.x now goes into LTS with now new features, and it's all in on Dialogic 2!

#Dialogic #godotengine

Last updated 1 year ago

Tearcell Games · @Tearcell
276 followers · 1082 posts · Server mastodon.gamedev.place

and are among the things highlighted in a recent github blog post! Go team !

github.blog/2023-07-25-game-by

#godot #Dialogic #godotengine

Last updated 1 year ago

Tearcell Games · @Tearcell
276 followers · 1082 posts · Server mastodon.gamedev.place

@afreytes @joelmartinez my game Somnipathy is due out soon, and uses a number of community plugins and addons like

In terms of other steam games out in the wild
cassettebeasts.com/ is a recent 3d pixel art awesomeness.

store.steampowered.com/app/163 Dome keeper saw success last year.

And for better or worse store.steampowered.com/app/138 Cruelty squad is also godot and us very successful

SO Godot can definitely make alot of games! And there is alot in and hitting production.

#godotengine #Dialogic

Last updated 1 year ago

Tearcell Games · @Tearcell
236 followers · 839 posts · Server mastodon.gamedev.place

These days I help keep Dialogic 1.x maintained as I finish up Somnipathy, and I can't wait to assist in the Dialogic 2.x development. It is probably no exaggeration to say that we would not be releasing Somnipathy in 2 months if it weren't for @Emi and the community he built and fostered.

The ability to join something, learn with it, and grow with it has been invaluable.

TLDR : open source makes you a better person

3/3

#indiegame #godotengine #somnipathygame #indiedev #gamedesign #Dialogic

Last updated 1 year ago

Being able to use Dialogic 2.0 when I switch to Godot 4 is something I am looking forward to! While Dialogic is pretty handy to use, the improvements in Dialogic 2 sound pretty great. Not to mention all the upgrades that come with Godot 4 itself!

#somnipathygame #visualnovel #gamedev #Dialogic #godotengine

Last updated 1 year ago

Isaac · @isaaccp
272 followers · 2243 posts · Server kolektiva.social

I was working on my new game last night and needed to make some dialogues in . Quickly found and it's already working great!

It seems like you can do pretty elaborate things, but also took less than one hour to download and integrate for a simple dialogue!

#godotengine #Dialogic #gamedev

Last updated 1 year ago

Tearcell Games · @Tearcell
44 followers · 112 posts · Server mastodon.gamedev.place

@GungJoe Hm that IS a good point as well. I'll see how 'easily' our system allows for that sort of swapping. for is pretty flexible, but I may need to add the functionality.

#Dialogic #godot

Last updated 1 year ago

Christophe Rigon · @ki_cog
19 followers · 381 posts · Server mstdn.social

@annedraya

Hi Andrea. I have developed a non-dualist "dialogical dialectics" which could may be interest you ?! At least you may find interesting refs to follow. Here's a link toward it:

scybernethics.org/scybernethic

#NonBinary #scybernethics #dialectic #Dialogic #nondualism

Last updated 1 year ago

Danielle Cheney · @The_Bard_sRc
131 followers · 1646 posts · Server mstdn.social

Been a bit since I worked on it last, but finally found some more time to work on my Dialogic 1.x optimization today!

The biggest performance issue for larger projects came from the folders. The more of them there, the more recursive functions it took to rebuild the tree, making it a nightmare for creating more folders and files. So internally I was changing it to a flat structure, to make that better.

Puts root level items at the top now, gotta fix that though.

#Dialogic #godotengine #godot

Last updated 2 years ago

Danielle Cheney · @The_Bard_sRc
110 followers · 1484 posts · Server mstdn.social

Aha, eureka! The core of the optimization for Dialogic 1.x is completed! Folder structure is read into memory, converted into new format for how everything's been changed internally, and now, where I'd been stuck for a while, I was able to get the algorithm to turn it back into the old file format completed!

Now for the EASIER part, compared to how I feel about writing recursive functions... Gutting all of Dialogic to make it use the new structure!

#Dialogic #godotengine #godot

Last updated 2 years ago

Danielle Cheney · @The_Bard_sRc
66 followers · 1187 posts · Server mstdn.social

Getting closer with my Dialogic 1.x optimization code! A lot of people can't or won't switch to Godot 4 to use Dialogic 2, so for 1.x switching it internally to use a flat structure for folders instead of the nested dictionaries which are causing severe performance hits the bigger and bigger a project gets.

Needs to be 100% compatible, though, and not a breaking change. Got caught up for a while figuring out the recursion to go back. Got it finally, now I can do the rest.

#Dialogic #godot

Last updated 2 years ago

Danielle 'sRc' Cheney · @The_Bard_sRc
34 followers · 674 posts · Server mstdn.social

things that are black magic:

1) shader code
2) assembly language (*)
3) however the heck @Emi got 1.x to work :)

Every time I try digging into it I'm like what the heck am I looking at how does this even run WHERE IS THE SECRET CODES?!?

* well, assembly when you don't know the rest of your computer architecture

#godotengine #GameDev #Dialogic #Programming

Last updated 2 years ago

srbisonte · @srbisonte
9 followers · 2 posts · Server mastodon.gamedev.place
Danielle 'sRc' Cheney · @The_Bard_sRc
34 followers · 601 posts · Server mstdn.social

I want to play some more but I need to do some work today too... Oh right, I had early shift today, i got a long afternoon and evening I got time for both!

...after I go find the status of my car repairs, I guess.

#Dialogic #Pokemon

Last updated 2 years ago

Tearcell Games · @Tearcell
11 followers · 15 posts · Server mastodon.gamedev.place

@vododovoodvod Too true. We get asked about 'handling pausing' a lot in the discord, and often the real answer is 'you gotta separate out the logic and inputs into states'. Design patterns exist for a reason!

#Dialogic

Last updated 2 years ago

Danielle 'sRc' Cheney · @The_Bard_sRc
34 followers · 602 posts · Server mstdn.social

Alright well since new people and we're doing new with hashtags of topics

I'm in IT, I do indie with the , particularly as one of the contributing developers on the plugin. I also work as a judge and organizer and am a lot of tournaments.

What I post and repost will be a lot of random thoughts, typically. Weird random encounters, etc. And I just came out as a few months ago so a fair amount of unpacking things from my life too.

#Trans #Pokemon #Dialogic #godotengine #GameDev #Introductions

Last updated 2 years ago

Danielle 'sRc' Cheney · @The_Bard_sRc
34 followers · 602 posts · Server mstdn.social

IDK if I actually will have time to complete it, but since more people are starting to play with Dialogic 2 Alpha, I'm gonna try getting my Godot 4 fixes to the Visual Novel template cleaned up this weekend and a PR submitted for that.

#Godot4 #godotengine #Dialogic

Last updated 2 years ago