Yay: Interactive WebGL demos embedded into https://pmp-library.org project documentation. Still work-in-progress, but I hope this helps.
https://www.pmp-library.org/decimation.html
#documentation #graphics #geometry #webgl #geometryprocessing
#documentation #graphics #geometry #webgl #GeometryProcessing
Just added linked view manipulation to GIBBON. #opensource #computationalMechanics #GeometryProcessing
(Simply use the space key to turn on/off the linking.)
#opensource #ComputationalMechanics #GeometryProcessing
Added textured OBJ model import to GIBBON. The OBJ import supports mixed faces (e.g. tri+quads).
The demo video shows coupled refinement of both the geometry and texture data for an imported model.
Also useful for resampling digital image correlation data on 3D surfaces.
#GeometryProcessing #meshing #3dmodel #opensource
Checking out "Taubin" smoothing. Looks great for smoothing voxel derived meshes. Video shows voxel mesh (red) of a femur and the Taubin smoothed surface retrieved (white).
One of Taubin's papers: https://doi.org/10.1109/ICCV.1995.466848
#opensource GIBBON implementation: https://www.gibboncode.org/html/HELP_smoothTaubin.html
#biomechanics #FiniteElementAnalysis #meshing #GeometryProcessing
#opensource #biomechanics #finiteelementanalysis #meshing #GeometryProcessing
Hello, I'm a postdoctoral researcher at Rikagaku Kenkyusho (RIKEN) (Wako Campus) in the iTHEMS program working in the field of mathematical #GeometryProcessing, data #visualization, and #mathart. I am a founding member of Math+ and a member of the Solid Modeling Association, Eurographics, SIAM as well as of the SIAM activity group on Geometric Design and the Solid Modeling Association. Furthermore, I am an associate editor of the Journal of Mathematics and the Arts. 🤗 #introductions
#introductions #mathart #visualization #GeometryProcessing