Puuh, synchronization with #godot4 new multiplayer nodes is easy, if you use them the right way! #gamedev #indiedev #multiplayer
#Godot4 #gamedev #indiedev #multiplayer
I followed a tutorial for #Godot4 on how to make a platformer but I didn't like making a platformer so instead I'm making a shoot em up with the same assets
Kombat hammer ability. How does it look?
#roguelike #godotengine #godot4 #pixelart #gamedev #indiedev #indiegame
#roguelike #godotengine #Godot4 #pixelart #gamedev #indiedev #indiegame
We made a shopkeeper that can add new weapons and items to the world if you pay him with souls. How does it look? Any suggestions for the name?
#roguelike #godotengine #godot4 #pixelart #gamedev #indiedev #indiegame #wizard
#roguelike #godotengine #Godot4 #pixelart #gamedev #indiedev #indiegame #wizard
Our next meetup will be tomorrow! 🎉
#Creative #Art #GodotEngine #Berlin #OpenSource #GameDev #Meetup #Hackspace #Makespace #Godot4 #Unity #Unity3D #Unreal #UnrealEngine
#creative #art #godotengine #berlin #opensource #gamedev #meetup #hackspace #makespace #Godot4 #unity #unity3d #unreal #unrealengine
I implemented a backpack, so players can carry around multiple things at once! #gamedev #godotengine #godot4
Yay, new episode in my "How to Make an ARPG in Godot 4" is out🥳
This time we look at hos we can add new items to our inventory model (resource) and update the view (gui) correctly.
#godot4 #godotengine @godotengine #zeldalike #arpg #gamedev #tutorial
#Godot4 #godotengine #zeldalike #arpg #gamedev #tutorial
Yay, new episode in my "How to Make an ARPG in Godot 4" is out🥳
This time we look at hos we can add new items to our inventory model (resource) and update the view (gui) correctly.
#godot4 #godotengine @godotengine #zeldalike #arpg #gamedev #tutorial
#Godot4 #godotengine #zeldalike #arpg #gamedev #tutorial
Should I try publishing my game on Steam?
I'm currently porting and reworking my old game to #Godot4. I was thinking about whether I should try publishing on Steam.
If I can get the fee back from sales, that would be great. If not, I lose the funds to buy a new computer.
Updated the dialogue system for my :godot: #indiegame Multiversal Affairs!
* dialogue sprite makes sense now and isn't four times bigger than other sprites
* Dialogue positioning is more sensible: it goes up like text in a typewriter when other lines appear.
Really enjoying simplicity and flexibility in https://github.com/nathanhoad/godot_dialogue_manager/
#godotengine #gamedev #indiedev #godot4 #pixelart #games #gif
#indiegame #godotengine #gamedev #indiedev #Godot4 #pixelart #games #gif
#FartEngine devlog 22: #GodotEngine #Godot4 #indiedev #GDScript
-autoload name changed from FARTENGINE to FART
-added camera control script
-added 4 new commands, all control camera movement
-Improvements made to the process for adding new commands
-Updated project on github
Up next: Allowing player to push events
#fartengine #godotengine #Godot4 #indiedev #gdscript
Our next event will be: Open Game Creator Night presented by Godot User Group Berlin - Wednesday 6 Sept 2023 18:30 to 20:00 at @xHain_hackspace
https://www.meetup.com/godot-user-group-berlin/events/295831699/
https://discord.gg/Sm3CgrqqQa
#Creative #Art #GodotEngine #Berlin #OpenSource #GameDev #Meetup #Hackspace #Makespace #Godot4 #Unity #Unity3D #Unreal #UnrealEngine
#creative #art #godotengine #berlin #opensource #gamedev #meetup #hackspace #makespace #Godot4 #unity #unity3d #unreal #unrealengine
I spent some time today reworking how property types in #Pandora are resolved. This is a prerequisite to implement properties of type array and dictionary!
With the war axe active ability, you can throw it and it comes back to you!
#roguelike #godotengine #godot4 #pixelart #gamedev #indiedev #indiegame
#roguelike #godotengine #Godot4 #pixelart #gamedev #indiedev #indiegame
Scimitar active ability. How does it look?
#roguelike #godotengine #Godot4 #pixelart #gamedev
I got around to installing the Jolt plugin for Godot that @noelbarrot_3d let me know about, and it solved all the physics issues I was having! It's like night and day. I can finally focus on other things! #godotengine #godot4 #gamedev
Ever since I fixed saving/loading, I've been fighting the Godot physics engine. It's bad enough that I'm debating switching engines. #godotengine #godot4 #gamedev
#gamedev #Godot4 users I need your help !
I'm looking for a solution for 3D trails that's similar to Unity (attached to a point and constantly emitting, not particles)
Is there a way to use the new Trail meshes outside of particles systems, or should I use an Immediate Mesh for this ?
Saving and loading is FINALLY working again in my life-sim game. The upgrade to Godot 4 broke that feature due to changes in casting Variant to and from C# types. Now I handle creating and parsing the JSON save files using all C# system libraries and reflection! #godotengine #godot4 #gamedev #csharp
#godotengine #Godot4 #gamedev #csharp