[Help needed]: https://github.com/mlavik1/UnityVolumeRendering/discussions/130
If someone here has experience with supporting multiple render pipelines in Unity, please have a read and let me know if you have any suggestions!
RT @Yokohara_h@twitter.com
UnityのHDRPに移植。iPhoneでリアルタイムのFacialモーションキャプチャをテスト。中身はおっさんだけどね。HDRP綺麗だけど全然使い方分からなくて大変だった。 #unity #unity3d #HDRP
🐦🔗: https://twitter.com/Yokohara_h/status/1222612651630444544