Was looking into #WGSL this weekend and keeps me wondering why I should learn a new shading language. What does it exactly solve? Think will keep to #spir-v toolset for now using #HLSL . If I need to learn something new , best that it is a standard I can use for most of my projects.
Was looking into #WGSL this weekend and keeps me wondering why I should learn a new shading language. What does it exactly solve? Think will keep to #spir-v toolset for now using #HLSL . If I need to learn something new , best that it is a standard I can use for most of my projects.