Jons Mostovojs · @jonn
418 followers · 6260 posts · Server social.doma.dev

rules! More specialist skills, concluding the second set of moves.

PDF: drive.google.com/file/d/1OO8Ix

#dungeon23 #IcyNSR

Last updated 1 year ago

Jons Mostovojs · @jonn
415 followers · 6244 posts · Server social.doma.dev

entry for , inspired by "the Wyrm of Brandonsford" adventure.

#IcyNSR #dungeon23

Last updated 1 year ago

Jonn · @jonn
343 followers · 4964 posts · Server social.doma.dev

I want to draw inspiration from this to add to the tactical espionage rules for ...

#IcyNSR

Last updated 2 years ago

Jonn · @jonn
309 followers · 4376 posts · Server social.doma.dev

Today's supporitng entry: rules hosted online!

icy.memorici.de/

Easy to look stuff up.

#IcyNSR #dungeon23

Last updated 2 years ago

Jonn · @jonn
297 followers · 4224 posts · Server social.doma.dev

Here's a Jan 20th entry, also part of . This one features and rules as well as a full statement of opportunity attack rules.

#fear #morale #IcyNSR #dungeon

Last updated 2 years ago

Jonn · @jonn
297 followers · 4223 posts · Server social.doma.dev

Supporting Jan 19th entry!

Brawler and . Note how flanking doesn't give any bonuses out of the box, but if players want to play with it, here are the rules for them to enjoy. They can design abilities that rely or become better with flanking!

Also, bind and wind (which is a very principled medieval fencing move!) is the first rule in that refers to a rule that's on another non-core card 🤫

#IcyNSR #flanking #dungeon23

Last updated 2 years ago

Jonn · @jonn
289 followers · 4167 posts · Server social.doma.dev

Feb 1st supporting is an (sorry, mom) spell "Liquid Manipulation".

It was way harder to come up with interesting semantics for it, but actually writing stuff for OSE is so much easier than for .

games, as opposed to games have wordiness in their DNA, and writing wordy texts is a breeze!

Also, don't worry, I remember that I owe January some content, I'll publish more backlog soon. If someone wants to run an session, feel free to reach out to me for all the rule cards in one place and in a hyperlinked format. It's rules-distributed (kinda rules light, but you can hand out the rules on demand to your players, making them the lawyers of some marginal mechanics they asked for to have fun), crunchy, tactical and ready to play.

#NSR #osr #IcyNSR #ose #dungeon23

Last updated 2 years ago

Jonn · @jonn
286 followers · 4161 posts · Server social.doma.dev

Here's my Jan 18th entry. Grapple mechanics made fun in . No opposed rolls, just difficult martial artist (strength) checks and still a fun and meaninful tactical mini-game! And, in the best tradition of , some combat moves that are relevant to the rules.

#IcyNSR #dungeon23

Last updated 2 years ago

Jonn · @jonn
281 followers · 4117 posts · Server social.doma.dev

@bluetyson ahhh I want to learn more! I've superficially researched meso-American cultures for starter deck to make sure that I'm getting inspired by more than just European cultures and designing for everyone.

#IcyNSR

Last updated 2 years ago

Jonn · @jonn
280 followers · 4043 posts · Server social.doma.dev

January 15th supporting entry. Wolffolk, morale, fear and charm. A double-sided feature collection along with some game rules.

#IcyNSR #dungeon23

Last updated 2 years ago

Jonn · @jonn
280 followers · 4042 posts · Server social.doma.dev

January 14th supporting entry. A meso-american inspired spy feature collection. An single-sided index card.

#IcyNSR #dungeon23

Last updated 2 years ago

Jonn · @jonn
280 followers · 4041 posts · Server social.doma.dev

January 13th supporting entry. "A Deckhand" feature collection. An single-sided index card.

#IcyNSR #dungeon23

Last updated 2 years ago

Jonn · @jonn
280 followers · 4031 posts · Server social.doma.dev

Wrapping it up for the day, will do my best to catch up with "ongoing" by posting content over the course of this week.

#IcyNSR

Last updated 2 years ago

Jonn · @jonn
280 followers · 4030 posts · Server social.doma.dev

January 12th entry: "an elementalist" feature collection. Single-sided index card.

#IcyNSR #dungeon

Last updated 2 years ago

Jonn · @jonn
280 followers · 4029 posts · Server social.doma.dev

January 11th entry: an feature collection. Single-sided index card "a digger".

#IcyNSR #dungeon23

Last updated 2 years ago

Jonn · @jonn
280 followers · 4028 posts · Server social.doma.dev

Catching up with vacation. January 10th entry: the ALPHA2 version of the Character Creation double-sided index card.

#IcyNSR #dungeon23

Last updated 2 years ago

Jonn · @jonn
279 followers · 4017 posts · Server social.doma.dev

I didn't post in a while.

That's because in my free time, I'm redoing typesetting for . It comes together well, I think.

#IcyNSR #dungeon23

Last updated 2 years ago

Jonn · @jonn
279 followers · 4017 posts · Server social.doma.dev

I didn't post in a while.

That's because in my free time, I'm redoing typesetting for . It comes together well, I think.

#IcyNSR #dungeon23

Last updated 2 years ago

Jonn · @jonn
276 followers · 3922 posts · Server social.doma.dev

@hexedpress is the system that I found out about while trying to understand how ridiculous of an idea is it to omit "mental capability stats" such as "wisdom" and "intelligence" in a player-skill-based system (which my is). It was really awesome to learn that I'm not alone in that school of design. I ended up having four stats:

- Strength
- Dexterity
- Build (~ Constitution)
- Cool (~ Charisma + Willpower)

#IcyNSR #Pendragon

Last updated 2 years ago

Jonn · @jonn
264 followers · 3746 posts · Server social.doma.dev

In , which is an -style I'm working on, everyone and everything has a capability to take 6 stress (basically, 7 HP).

Some abilities are guaranteed to inflict stress, but cost stress.

This facilitates player skill so well, I'm telling you. Try it.

#ttrpg #NSR #IcyNSR

Last updated 2 years ago