đđśđš đđšđ˛đśđťđ˛ đ˛đť đđŽđśđşđśđ˛ đŠđŽđ˛đ đđđŽđŽđť đđźđźđż đąđ˛ đżđ˛đ°đľđđ˛đż đđ˛đ´đ˛đťđ đźđşđ´đŽđťđ´đđżđ˛đ´đ˛đšđśđťđ´ đđźđźđť
Lil Kleine en zijn ex Jaimie Vaes staan dinsdagmiddag voor de rechter in Den Haag vanwege de omgangsregeling voor hun zoontje LĂo (3). De rapper en de influencer arriveerden los van elkaar en spraken kort met de aanwezige pers voordat ze de rechtbank binnengingen.
https://www.nu.nl/achterklap/6247340/lil-kleine-en-jaimie-vaes-staan-voor-de-rechter-wegens-omgangsregeling-zoon.html #nieuws #nederland #NUnl #lil
đđśđš đđšđ˛đśđťđ˛ đşđźđ˛đ đđŽđť đąđ˛ đżđ˛đ°đľđđ˛đż đđđ˛đ˛ đđŽđť đąđżđśđ˛ đľđźđżđšđźđ´đ˛đ đđ˛đżđđ´đ´đ˛đđ˛đť đŽđŽđť đđŽđśđşđśđ˛ đŠđŽđ˛đ
Lil Kleine moet twee van de drie in beslag genomen horloges aan zijn ex-verloofde Jaimie Vaes geven. Dat heeft de rechtbank van Amsterdam bepaald. Het voormalige koppel stond half november voor de rechter om na hun relatiebreuk de spullen te verdelen. Woensdag deed de rechter uitspraak....
https://www.nu.nl/achterklap/6245624/lil-kleine-moet-van-de-rechter-twee-van-drie-horloges-teruggeven-aan-jaimie-vaes.html #nieuws #nederland #NUnl #lil
I find #decker fascinating, because it compiles and runs on lowly hardware like a Pi3 or Pi Zero 2.
Although it provides a selfcontained programming environment like many fantasy consoles (#pico8 #tic80), its drag-and-drop and event-based approach is more similar to tools like #mitscratch and seems well suited for younger coders.
Also, the integrated scripting language #Lil ia powerful enough for beginners' #datascience exercises.
Lastly, I like the 2bit aesthetics which is similar to #uxn
#decker #pico8 #tic80 #MITScratch #LIL #datascience #uxn
I wrote a few words on #LIL, the scripting language included with #sndkit.
At the moment, I talk less about the language itself, and more about how sndkit works within it, which IMO is more helpful anyways:
https://pbat.ch/sndkit/LIL_overview/
There's still much needed documentation needed on the ugens in LIL and the arguments they take in. Coming soon...
synthesized kick drum sound using #sndkit and #LIL. This will be used #synthwavefromscratch track.
metro 2;hold zz;regset zz 0;gensine [tabnew 8192];regget 0;dup;expon zz 1 0.1 0.001;scale zz 60 500;tphasor zz zz 0;phasewarp zz 0.2;oscfext zz zz;mul zz 0.5;regget 0;env zz 0.001 0.1 0.1;mul zz zz;regget 0;modalres zz 3000 3;add zz zz;wavout zz "kik.wav";computes 10;regget 0;unhold zz;
#synthwavefromscratch #LIL #sndkit
Patch in #sndkit via #LIL:
https://git.sr.ht/~pbatch/sndkit/tree/master/item/nodes/vardelay/test.lil
More info on vardelay, the feedback delay line algorithm:
Some initial #LIL and #sndkit integration!
This code works:
sine 350 0.2;
sine [add [sine 0.1 100] 440] 0.2;
add zz zz;
wavout zz test.wav;
When brackets are involved, it almost looks like the equivalent scheme code I'm used to writing. I'm really quite pleased with what this dumb little language can accomplish :)
Here is the sample code itself, which integrates sndkits new core API with the LIL API:
https://git.sr.ht/~pbatch/sndkit/tree/master/item/examples/ex3.c
In the near future, I'm hoping to build a more centralized interpreter that handles all of sndkits algorithms implemented so far: