#Vketお品書き #Vket #Vket2022Winter #uyj_vk2022w #ps2dev #krkrsdl2 #吉里吉里2 #吉里吉里
Check out my booth! Introducing various PS2 projects, FSBToolEx, and Kirikiri SDL2!
Located in "Petalchime Capital Aulschnelule: Forista"
https://vrchat.com/home/launch?worldId=wrld_51ce80ec-bb0d-41d1-a534-d17968e0b970
#vketお品書き #Vket #vket2022winter #uyj_vk2022w #PS2Dev #krkrsdl2 #吉里吉里2 #吉里吉里
Ok, so yesterday I was too tired, apparently.
Finally got the ps2gdbStub "working", as in I can set breakpoints, connect remotely, see the listing, etc. But there's lots that does not really work, see https://github.com/ps2dev/ps2gdb/issues/4
I'll live with ps2link debugging then.
Next time I'll have to remember not to strip the elf if I want it to work with gb. Stripping the elf is too kinky. #PS2Dev
Playing around with the #ps2sdk toolchain a bit. Compiled & ran a simple "hello world" on the console too. While the toolchain is easy to obtain and setup, the info on how to use it is quite sparse, and I haven't yet found if there is a way to use gdb with it or if the only supported debug is via prints and the #ps2link exception handler. #PS2Dev