Just submitted my entry into #pico1k 2023. It's a shmup inspired by Lazy Dev Academy's first shmup tutorial and I tried to pack as much polish into 1024 compressed bytes that I could!
Play it here: https://itch.io/jam/pico-1k-2023/rate/2258186
Nailed it! We now have procedurally-generated space debris.
72 bytes left, is there anything else I can squeeze in π€
My submission for #Pico1k Jam 2023:
ποΈ Picopelago!ποΈ
A terrain toy in 1024 bytes for the #pico8. Create landscapes or sit back and watch them change over time.
Play it on itch: https://sparsegamedev.itch.io/picopelago
Lexaloffle BBS: https://www.lexaloffle.com/bbs/?tid=54075
πΌοΈ MAG1K EYE ποΈ
A #Pico8 #Autostereogram creation tool made in under 1kb of compressed code for #Pico1k Jam.
π https://liquidream.itch.io/mag1k-eye
Features:
οΈποΈ Paint & Render your own #8bit Autostereogram
π±οΈ Made for Mouse+Keyboard
β©οΈ Undo/Redo (one level)
πΌοΈ Download finished images
ποΈ 60 FPS
If you create something, please tag it with #Mag1kEye or #Pico1k π€π€³
#GameJam #3D #Sizecoding
#pico8 #autostereogram #Pico1k #8bit #mag1keye #gamejam #3d #sizecoding
Still 200 compressed bytes left! It's surprising just how far 1KB will get you. Let's see how much polish I can cram in there... #PICO1K
I was hoping I'd be able to condense my beloved starfield effect enough to be able to fit it into my #PICO1K entry. Even better: I was able to condense it into a tweetcart (tootcart?)! #PICO8
p={}
for i=1,32 do
add(p,{x=rnd(127),y=rnd(127),v=rnd(10)/10})
end
function _update()
for s in all(p)do
s.x-=s.v
if s.x<0then
add(p,{x=128,y=rnd(127),v=rnd()})
del(p,s)
end
end
end
function _draw()
cls()
for s in all(p)do
z=5
if(s.v>0.3)z=6
if(s.v>0.7)z=7
pset(s.x,s.y,z)
end
end
We're one week into #Pico1k jam!
π https://itch.io/jam/pico-1k-2023
So far...
π₯ 59 Joined
πΎ 14 Entries
https://itch.io/jam/pico-1k-2023/entries
You still have until end of Sep to create
πΉοΈ Games, πΊ Demos & π οΈ Tools
...in #Pico8, using β€ 1KB of ποΈ code!
#GameJam #Demoscene #Sizecoding
#Pico1k #pico8 #gamejam #demoscene #sizecoding
Like, this can't possibly be my #pico1k entry because it's getting out of hand already with the player movement alone. But I just ... have to make him. He's my little long legged bean boy
We're going back to the 90's for my current entry into #Pico1k Jam 2023! πΌοΈπ
(I'll give you a clue - it's not a sailboat π)
A few more tweaks/optimisations to make the most of 1KB and I'll be done π€
#Pico8 #Autostereogram
#Pico1k #pico8 #autostereogram
At 648 bytes, this is already bigger than my #pico1k entry from last year, and as you can see, there's a couple of things to hook up still. Should be able to squeeze in some extra polish and features, though.