lumpley · @lumpley
1327 followers · 528 posts · Server dice.camp

Ran into a bit of "what is PbtA really" conversation elsewhere, probably kicked off by current Critical Role-related events? Anyhow here's a picture.

#RPGtheory #rpg #ttrpg

Last updated 1 year ago

Dan Maruschak · @DanMaruschak
154 followers · 415 posts · Server dice.camp

I wrote a new post for my substack: A Roleplaying Game Is Not a Conversation

ttrpgteleology.substack.com/p/

#ttrpg #RPGtheory

Last updated 1 year ago

lumpley · @lumpley
1322 followers · 495 posts · Server dice.camp

"Combat systems" in ttrpgs!

One way to model combat in rpgs is as fight choreography: we, the players, work together as collaborators to make the fight dynamic and engaging.

Another way is as a minigame you can win and lose: a resource management game, a gambling game, a game of tactical daring, chicken, rock-paper-scissors, whatever.

A third way is to model some aspect of real-world violence, to comment on it or to bring it to bear on the game's play.

#RPGtheory #rpg #ttrpg

Last updated 1 year ago

Peregrinekiwi · @Peregrinekiwi
185 followers · 81 posts · Server dice.camp

Attention Kiwi TRPG creators! is now accepting members:

kiwirpg.com/community/apply-to

We're having an organisational hui this weekend, so apply now if you want to be part of that!

#kiwirpg #ttrpg #gamedesign #podcast #streaming #ap #actualplay #RPGtheory

Last updated 2 years ago

lumpley · @lumpley
1271 followers · 440 posts · Server dice.camp

A little bit of talk around here about an old blog post of mine, "Rules vs Vigorous Creative Agreement," and it reminds me of one of my favorite things I've ever said about rpg design. It's from a different thread, a few years later:

"When we want to let our characters off the hook, we need rules to threaten them; when we want to kill our characters, we need rules to protect them."

The idea that we choose game rules in order to be frustrated by them is funny to me, and not untrue!

#RPGtheory

Last updated 2 years ago

Judd · @Judd
1218 followers · 1038 posts · Server dice.camp
Judd · @Judd
1207 followers · 1018 posts · Server dice.camp
Paul Czege · @PaulCzege
755 followers · 4475 posts · Server dice.camp

Putting together IKEA furniture is not immersive. It may be consuming, but it's not immersive.

#RPGtheory

Last updated 2 years ago

lumpley · @lumpley
1020 followers · 337 posts · Server dice.camp

Hey fellow game creators!

Have you given much thought to, what are people going to want from games 5 years from now?

Right now we're seeing a boom in online play, which makes a ton of sense, and I don't think it'll go away... But as conventions and in-person games come back to us, what do you speculate people will look for in new rpgs?

#RPGtheory

Last updated 2 years ago

lumpley · @lumpley
1008 followers · 325 posts · Server dice.camp

What's the hardest TTRPG you've ever played?

#RPGtheory

Last updated 2 years ago

Mansfeld (MichaƂ Przygodzki) · @Mansfeld
70 followers · 295 posts · Server dice.camp

TTRPG Essentialism is a thing, which - in essence - tries to encapsulate and reduce the variety in to a very confined idea of playing a session. .

commonfortress.com/2022/11/21/

#ttrpg #RPGtheory #rpgdesign

Last updated 2 years ago

Dan Maruschak · @DanMaruschak
115 followers · 254 posts · Server dice.camp

I saw this thread on Twitter about a psychology paper studying the phenomenon of people using selective enforcement of rarely-enforced rules as a way of punishing transgression of not-technically-codified social norms. I haven't read the full paper yet, but it seems relevant to how some TTRPG stuff works.

twitter.com/ana_gram_/status/1

psyarxiv.com/yfsed

#psychology #philosophy #RPGtheory

Last updated 2 years ago

Dan Maruschak · @DanMaruschak
115 followers · 254 posts · Server dice.camp

I listened to this podcast episode while half asleep so I didn't fully absorb everything that was said, but it struck me that there may be Philosophy of Law parallels with RPG Theory topics I'm interested in. Apparently there has been disagreement between the "positivist" (from "posit", ie things explicitly proposed) and "natural law" positions that seemed analogous to treating each game's rules as unique things vs. instances of "True Roleplaying".

partiallyexaminedlife.com/2022

#philosophy #RPGtheory

Last updated 2 years ago

Paul Czege · @PaulCzege
542 followers · 3694 posts · Server dice.camp

RT @PaulCzege
How about some ?

I think by far the hardest thing for RPG gamers is being able to look at a game's mechanics and procedures and perceive if they're inspired and good.

#RPGtheory

Last updated 4 years ago