@ConvosCurtis @danielalbu Ooh cool, hope to catch this.
Aric's treasure trove website of Lucasfilm Games design docs were invaluable to me when I was trying to make #SCUMM8 as close (in spirit) to the orig API as I could.
Hope we get to hear more about the SCUMM days on Sunday - either way, I'm sure it'll be fun 🤓
My name is Paul Nicholas - I'm a Software Engineer by day (mostly C# #DotNet) and enjoy doing #GameDev by night 👨💻
My main hobby of late has been creating #demake's with #Pico8 - inc. #LowMemSky & #SCUMM8
Most recently, I released #UnDUNE2 - The Demaking of a Dynasty:
🏗️ https://bit.ly/UnDUNE2
Currently, I'm working on SAGE, my Simple Adventure Game Engine. Follow my progress here:
❤️ https://www.patreon.com/Liquidream
For everything else:
🏠 https://www.liquidream.co.uk
#introduction #UnDUNE2 #SCUMM8 #lowmemsky #pico8 #demake #gamedev #dotnet
(From May 19, 2018)
🚀 "CODE-8" 👽
A #Pico8 #PointAndClick adventure!
My entry for #AdvJam2018 is here:
https://gamejolt.com/games/code-8/340837
🔊 Music by @Gruber_Music 🎵
#SCUMM8 #pixelart #indiedev #gamedev #screenshotsaturday #advjam2018 #pointandclick #pico8
(From Apr 15, 2017)
SCUMM-8: my #pico8 adventure game engine is OUT NOW! 😊
What will you make? 😉
http://lexaloffle.com/bbs/?tid=29176
#gamedev #screenshotsaturday #indiedev #scumm8
#SCUMM8 #indiedev #screenshotsaturday #gamedev #pico8