Scavenged 12 hard drives from crash sites in #Satisfactory and not a single one of them netted me the alternate recipe for Battery production. Two solid hours of nearly wasted time. (None of the alts I picked are doing me any good in THIS savegame. Sigh.)
On the upside I did launch some Alpha Spitters into the air with jump pads. That was good for a laugh.
My #Satisfactory progress report: As of tonight's Rubber & Rubber Byproducts site completion, I've built everything I need to get my Final Destination (four products to ship off to get the "Employee of the Planet" title) site up & running. Which means I need to... start building that site. Hooboy!
Been a while since I posted a #Satisfactory game update with a picture, so here goes: My "Final Destination" project build proceeds, albeit slowly. I need to lock down the inbound transportation methods and locations before I can start in on the actual machinery & belting. I probably have two more sessions of just tracklaying and related brainwork ahead.
After a week away from #Satisfactory I got back in tonight and got to the point of firing up my new alt-recipe aluminum scrap refinery setup. Tomorrow: Smelters to crank out ridonkulous amounts of Aluminum Ingots.
On the one hand, I want to spend some time in #Satisfactory today.
On the other hand, I won't be building hardly anything, just more prep on the Final Destination site.
Am I a weirdo for referring to my big "employee of the planet" build site in #Satisfactory as the Final Destination Project?
I haven't actually played any #Satisfactory today but I did a bunch of planning work for my impending Final Shipment Factory, and wrote about the need for a good flowchart (and what solution I selected): https://greyduck.net/journal/4338
I'm a few #Satisfactory game sessions away from making something called "nuclear pasta" which neither sounds delicious or involves radioactive materials.
We should be starting up another round of co-op #Satisfactory shortly, you can watch through Spud's (virtual) eyes if you wanna: https://twitch.tv/newbiespud
Think I'm going to hop into #Satisfactory so I can take some screenshots. There's a blog post bubbling up in my head and I need visual materials for it.
We should be starting our oft-delayed weekly #Satisfactory game stream here in just a bit. Come watch (from Spud's perspective) as we... I'm not sure what we're building next, honestly! Come find out!
Friends who play (or are interested in) #Satisfactory, I have a write-up about my learning experience making nuclear power happen in the game: https://greyduck.net/journal/4299
Enjoy, won't you please?
I powered up (as it were) my very first nuclear power plant in #Satisfactory today, after two years and some-odd months of playing the game. Might throw together a tour blog post tomorrow, we'll see.
Si vous vous demandez à quoi ressemble une bonne stratégie de communication de la part d'une équipe de développement, ne cherchez plus : https://youtu.be/6H79BTIrlbc #Satisfactory
I started playing #Satisfactory in late 2020, in time (well, sort of) for the first FICSmas event. I've been a dedicated no-mods player who's never touched the Experimental branch.
But oh, how Update 8 is tempting me. SO MUCH SHINY.
We're doing another #Satisfactory co-op session, if you want to watch Spud's POV and kibbutz at us a bit for a couple of hours. https://twitch.tv/newbiespud
I wasn't in #Satisfactory a whole lot today, but I spent almost the entire day in a game-related activity.
Which is to say, here's a rail tour video of my current game save: https://www.youtube.com/watch?v=0kHgDXh9Zws
My weekend was full of #Satisfactory progress: I went from absolutely nothing at the build site to a fully functional 30-per-minute Electromagnetic Control Rods factory using all new sources. And after accumulating 400 of those new parts I sent off the final Milestone shipment. First time in the years I've played this game, across three saves. Feeling good. Down tools, time to relax.
I'll be getting back to it in a bit but today's #Satisfactory game progress is that I've built a train station at that coal-filled swampy lake area on the edge of the Northern Forest near the entryway to the Dune Desert/Canyon complex. Along the way I learned more train signaling troubleshooting. (I was trying to treat two T-junctions like one partial-roundabout, and Path Signals did NOT like that.)
For my fellow rail enthusiasts in #Satisfactory I wrote up how to get a right-turn bypass added to the roundabout configuration I'd written about previously. With bonus Clint Eastwood movie reference!