Sergey Lerg · @lerg
39 followers · 63 posts · Server mastodon.gamedev.place

Today I've been working on the sky. Too many options to tweak. I'd say it's good enough for now and move to the next task.

#gamedev #Sokol #jai #shader #glsl #opengl

Last updated 1 year ago

Sergey Lerg · @lerg
39 followers · 62 posts · Server mastodon.gamedev.place

Working on sand ripples. Not quite what I want yet.

#jai #Sokol #gamedev #glsl

Last updated 1 year ago

Sergey Lerg · @lerg
38 followers · 60 posts · Server mastodon.gamedev.place

Switched to 16 bit heightmap. Implemented specular and glitter lighting.

#jai #Sokol #gamedev #indiedev

Last updated 1 year ago

Sergey Lerg · @lerg
38 followers · 60 posts · Server mastodon.gamedev.place

Today's progress. Noise on the sand normals.

#jai #Sokol #gamedev

Last updated 1 year ago

· @engge
3 followers · 7 posts · Server mastodon.gamedev.place
Lumber · @lumber
4 followers · 12 posts · Server mastodon.gamedev.place

I put up a clean repo with the sample integration of and .

It includes:
* entity movement
* collision detection
* rudimentary general system implementation for EnTT
* per-frame & per-system stepping
* entity editing with

This code absolutely won't build on your system, but it is a sample integration of Chipmunk2D into an ECS library.

github.com/dmlary/entt-chipmun

#Sokol #gamedev #imgui #chipmunk2d #entt

Last updated 2 years ago

Lumber · @lumber
1 followers · 1 posts · Server mastodon.gamedev.place

System abstraction implemented yesterday; today was basic entity editor with multi-window support. This chunk will end up open sourced because I was struggling to find good references for integrating libraries with ECS. Assets from kenney.nl

#ecs #imgui #chipmunk2d #entt #Sokol #screenshotsaturday

Last updated 2 years ago

HeadphonesNeil · @pateln01
15 followers · 93 posts · Server mastodon.online
Blackgoku36 · @UrjasviSuthar
3 followers · 5 posts · Server mastodon.gamedev.place

Continuing CPU software rasterizer in

Finally hooked it up on properly. And did some less stupid things and some optimization methods to get it faster. Rasterization sure do live it upto name of being fast.

Spot (cow) have 17,564 vertices and 5,856 triangles.
Laughing buddha have 9,16,585 vertices and 10,87,474 triangles.

#cpu #computergraphics #Sokol #zig

Last updated 2 years ago

Patricio Bateman · @PatricioBateman
328 followers · 4609 posts · Server mastodon.la

Indómito sería una excelente palabra para definir a Alejandro , el Bocha, para todos aquéllos que les tenemos un cariño especial. Quizás ha sido un protagonista no lo debidamente reconocido en su paso por la música. Se fue esperando en soledad un micro en el tórrido verano cordobés un día como el de hoy pero de 2009. Miles de anécdotas describen su sencillez y don de buena gente pero, tal vez, en su paso como fundador de Sumo, y, sobre todo, en Las Pelotas resida el valioso legado de un personaje fuera de todo estereotipo y adoptado por miles de jóvenes que veían en él convivir el desgarro cotidiano y la celebración.

#Sokol #EfemeridesRock

Last updated 3 years ago