@HexanyIves here's the code for the adaptive audio solution I made for the game "Squirrel Shelter" during Godot Wild Jam 49.
https://gist.github.com/lemilonkh/c03715e67cb3b1e14875a851eb978a58
This is for Godot 3.5 but should be relatively easy to adjust to 4 by adding some @'s and perhaps adjusting some variable names.
If you want to hear the result, here's the game: https://alghost.itch.io/squirrel-shelter
I would recommend to use the download version though since the web version has some issues.
#godot #godotengine #adaptiveaudio #gamedev
無事できた!
Xcode15は必要なかったみたい^ ^
#AirPodsPro2 #AdaptiveAudio #iOS17 #6A262d #Xcode14 #Xcode15 #適応型オーディオ
#適応型オーディオ #xcode15 #Xcode14 #6a262d #ios17 #adaptiveaudio #AirPodsPro2
続いてAirPods Pro 2の適応型オーディオを試す
iPhoneのiOS17ベータでデベロッパーモードにしなければならないとあるが、ウチのMacは残念ながらXcode14だ
ダメ元で接続してみたら一応デベロッパーモードにはできたが、結果はいかに
#適応型オーディオ #Xcode14 #ios17 #adaptiveaudio #AirPodsPro2