Test #1 Rendering a waterline, above the water and below the water environment, with an offline pathtracer renderer, single pass render without compositing. Rendered in #AdskMaya #bifrosft and #renderman using ILM Lama Surface.
#renderman #bifrosft #adskmaya
A Humpot. A close-up shot of a model used in our entry to Pixar #renderman Nasa Exploration Art Challenge. VDB modeling in #lw3d, retopo and UV in #b3d and lookdev in #AdskMaya
#renderman #lw3d #b3d #adskmaya