MAGS September Demands Silence: "No Talking, Please"
#gamejam #adventuregamestudio #mags
I have been previously working on an adventure point and click game. I've gone a bit dormant with it but still want to finish it. You can see it here if you like - https://kyle-d.itch.io/the-alien
#gamedev #indiegame #indiegamedev #adventuregamestudio #ags #space #aliens
#gamedev #indiegame #indiegamedev #adventuregamestudio #ags #space #aliens
MAGS August Goes for "Distance/Seperation"
#gamejam #adventuregamestudio #mags
MAGS July Won't be the "Last One"
#gamejam #adventuregamestudio #mags
Hope you're ready for another monthly Adventure Game Studio jam (aka. MAGS), because... MAGS June is "Stranded" 🤨
#stranded #gamejam #adventuregamestudio #mags
Let's hear it for the groovy winners of the 22nd annual AGS Awards!
#adventuregamestudio #agsawards #agsawards2022
Get Ready to (Game) Jam With MAGS May's "Air" Theme
#gamejam #mags #adventuregamestudio
Got Adventure Game Studio 3.6 running via Wine on Linux! w00t #ags #adventuregamestudio #linux #wine
#ags #adventuregamestudio #linux #wine
Looking through AGS engine for a debug build, but I see nothing of the sort...can someone verify? #AGS #AdventureGameStudio
i've been working on a #1980s time machine art exhibit featuring #macintosh #hypercard for the past year
unfortunately it wasn't possible to build this experience in completely in hypercard with mac-native tools... i had to improvise.
.. so i built an entire operating system and application suite in #adventuregamestudio
this is the "software" part of the time machine exhibit. the hardware part will be displaying this on a real Macintosh Plus
#1980s #macintosh #hypercard #adventuregamestudio
welcome @eri0o, the incredible coder of Future Flashback and many, many, many #adventuregamestudio projects and modules. this is the coder I go to with the gnarliest coding problems.
This week, I making progress in updating the Tween module for #AdventureGameStudio to support new features for the upcoming 3.6.0 release of the engine.
I created the module more than a decade ago and I update it from time to time. I am always inspired with the use of the module in people’s games. I am also glad that AGS continues to be updated after 20+ years.
#adventuregamestudio #gamedev #pointandclick #adventuregames