And with today's watch party over, all recordings of the talks and panels of #AdvX22 have been released on our Youtube channel.
If you missed any of the watch parties or want to rewatch, you can find them at https://www.youtube.com/adventurexpo
And with today's watch party over, all recordings of the talks and panels of #AdvX22 have been released on our Youtube channel.
If you missed any of the watch parties or want to rewatch, you can find them at https://youtube.com/@AdvXConf
Today was the final #AdvX22 watch party on Youtube!
Jon Ingold, Chella Ramanan, Francisco González and Jade Leamcharaskul return to share some of their best/worst takes on the state of narrative games in 2022.
Today's #AdvX22 watch party on Youtube starting at 6:30 PM GMT:
Characters that Listen & Respond - Andrew Oliver (Dizzy) discusses creating ‘talkies’, where designers & writers can place the players at the centre of interactive conversational adventures.
Tuesday's #AdvX22 talk released on Youtube:
Five AI Writing Experiments - In this talk, Putney (Baldur’s Gate 3) and Pichlmair (Vitriol) showcase five experiments developers you can try at home, including crafting something together — live!
Monday's #AdvX22 talk released on Youtube:
How Modular Design Saved Old Skies - Indie powerhouse Dave Gilbert (Unavowed) returns to AdventureX with the story of rediscovering his own approach to writing, asking the question: raze it or revamp it?
Yesterday's #AdvX22 release on Youtube:
Spors and Kaufman discuss showcasing how regular, off-the-shelf games are “re-framed” for self-care; and how people use narrative games to explore and make sense if their mental health.
Yesterday's #AdvX22 release on Youtube:
Spors and Kaufman discuss showcasing how regular, off-the-shelf games are “re-framed” for self-care; and how people use narrative games to explore and make sense if their mental health.
Today's #AdvX22 watch party on Youtube starting at 6:30 PM GMT:
James Chew on desire in Mask of the Rose. Focus on super-responsive conversations, the modelling of consent and (of course) and kissing monsters, in the upcoming Fallen London romance.
Today's #AdvX22 watch party on Youtube starting at 6:30 PM GMT:
Mike Anderson (Monument Valley) shares insights from developing Desta: The Memories Between: a character-driven rogue-like telling stories through turn-based combat.
Today's #AdvX22 released on Youtube:
Mike Bithell's games (Thomas Was Alone, John Wick Hex ...) tell stories and explore a range of mechanics, including puzzles, stealth and strategy, often with a sprinkling of sardonic humour.
Yesterday's #AdvX22 talk released on Youtube:
IF — a place where literary analysis and games studies meet. Eve MacLachlan asks how literary and games studies can help and respond to each other?
Today's #AdvX22 watch party on Youtube starting at 6:30 PM GMT:
François Alliot returns to AdventureX to talk about humour and the grotesque. Alliot likes his games to surprise players. For him, humour should not be a gimmick – it should be a tool.
Today's #AdvX22 watch party on Youtube starting at 6:30 PM GMT:
The founder of Lovewish Games, a studio dedicated to the colourful fantasies of women and girls, Nina Roussakoff comes to AdventureX to explore choice design.
Yesterday's #AdvX22 talk released on Youtube:
@infinitewhys is developing Whispers of the West, a co-op point and click murder mystery game. Yoyu Li explores opportunities and challenges of storytelling in an multiplayer environment.
It's time for another dev blog!
We take some time to recount our experience exhibiting Loco Motive at this years AdventureX!
Check it out: https://tinyurl.com/2zjmdafh
Today's upcoming #AdvX22 watch party on Youtube, starting at 6:30 PM GMT:
Where do you start with worldbuilding? In this interactive session Andy Walsh (Horizon: Forbidden West, Fable) will explore practical ways to tackle worldbuilding for your projects.
Today's #AdvX22 talk released on Youtube:
Aley Baracat on playable experiences. Exploring importance of personal narratives in games, how storytelling can be therapeutic and how the medium of games contributes to giving voices to marginalized groups.
Starting today, we're releasing one recorded talk/panel from #AdvX22 on Youtube each day at 6:30 PM GMT!
They'll be Premieres, so we can all relive this year's AdventureX at the same time, one talk a day at 6:30 PM GMT.
Today's AdventureX '22 watch party:
Join Soft Leaf Studios' Conor Bradley as he takes us on an Accessibility Adventure
Starting today, we're releasing one recorded talk/panel from #AdvX22 on Youtube each day at 6:30 PM GMT!
They'll be Premieres, so we can all relive this year's AdventureX at the same time, one talk a day at 6:30 PM GMT.
Today's AdventureX '22 watch party:
Join Soft Leaf Studios' Conor Bradley as he takes us on an Accessibility Adventure