It's weekend again and I'm trying to make fog/dust look good in my #altale project! So far I'm halfway there. Needs some tweaking!
#gamedev #indiedev made in #monogame. It's #screenshotsaturday where I'm at!
#altale #gamedev #indiedev #monogame #screenshotsaturday
Last year I released an open beta for RPG of my dreams, #altale. Here's a trailer:
https://youtu.be/_bUKOuV-RYA?si=lfruCw6p7fQkHbLp
You can play it, 3rd link in my bio! I released a couple of patches ever since, and I'm slowly navigating towards full release. I'm doing it in spare time from my main #gamedev job.
#indiedev, made as free passion project in #monogame
(If you're seeing it again, I accidentally sent this post into the void, but oh well, it missed some tags anyway)
#altale #gamedev #indiedev #monogame
More #altale #gamedev gifs! Added a WIP dust effect to the dungeon level.
On a side note, does anybody know a good source website for #vfx ? The issue is that current dust effect looks nice only in 1-2 rooms, and I need something similar but with a more uniform base (not pictured: multiple faint galaxies flying by)
After all these years I added auto-jump feature to my #altale project!
You see, the collision system in this game is _old_, probably 6 years old at this point, so it's the clunkiest collision system I ever made. I could rewrite it from scratch, but I kinda wanna make the release from beta someday, sooo... Modifying it wasn't easy at all! 😄
#altale #gamedev #indiedev #monogame