lampy s( ' ‿ ')-b · @lampy
2158 followers · 49 posts · Server socel.net

update 3.4.0

It's a tool to draw pixelart textures in real time in Blender with Aseprite.

- The plugin now can automatically maintain spritesheets.
- Bug fixes & QoL

Changelog: lampysprites.itch.io/pribambas

#pribambase #armory3d #lowpoly #pixelart #b3d #aseprite #PixTex

Last updated 2 years ago

wookiee65 🇪🇺🐧 · @wookiee65
68 followers · 1552 posts · Server mamot.fr

Encore une annonce choc... Qui tombe à plat:
numerama.com/politique/889293-
Créer un moteur, hein ? Déjà un moteur de jeu, c'est 10 ans de développement pour arriver à quelque chose de stable (et allez trouver des devs 3D qui veulent bien être payés au lance-pierre). Ensuite, quel besoin de réinventer la roue ? On a déjà (licence MIT) et (licence Zlib). Deux donc 😁

#logicielslibres #armory3d #godotengine

Last updated 3 years ago

Blort · @Blort
800 followers · 7804 posts · Server social.tchncs.de

RIP .

A few diehard fans argue that because a handful of people a month occasionally post a bugfix and one guy is working on a project with some shared base code, that it's alive and well.

I suggest though that when the project feels no developments in the last 3/4 years were worth sharing anywhere online, that you're on a slow, inexorable death spiral.

Ironically the defenders blame the project being made open source rather than zero communication+contribution being made difficult.

#armory3d

Last updated 5 years ago

Blort · @Blort
800 followers · 7804 posts · Server social.tchncs.de

The latest version of Armory 3D features new sky effects and water effects like this 😍:
youtu.be/QYuQcCw9Ldw

#armory3d #gamedev #opensource #foss

Last updated 6 years ago

Blort · @Blort
800 followers · 7804 posts · Server social.tchncs.de

Nice! ArmorPaint ( the FOSS substance painter contender in development by the team - armorpaint.org ) just added particle brushes to do effects based on particles such as rain soaked material, or dew beading on glass... 😍

#armory3d #armorpaint #foss #substancepainter #3d #gamedev

Last updated 6 years ago

Blort · @Blort
800 followers · 7804 posts · Server social.tchncs.de

@switchingsocial@mastodon.at

Also worth mentioning is ( Armory3D.org ) - The libre 3D game engine built with deep integration into Blender, a powerful node logic system and highly cross platform outputs (Linux, Windows, Mac, iOS, Android, Xbox, Playstation, Switch, HTML5 etc)

Real time image from Armory:

#armory3d

Last updated 6 years ago

Blort · @Blort
800 followers · 7804 posts · Server social.tchncs.de

Animated procedural water from the ocean file in the Armory3D examples:
github.com/armory3d/armory_exa

The only geometry here is two cubes (the grey one and one for the water)

I especially like how it makes objects in the water fade out as they get deeper.

#armory3d #blender #gamedev #procedural #shader

Last updated 6 years ago

Blort · @Blort
800 followers · 7804 posts · Server social.tchncs.de

@darias

Sort of yes, sort of no.

When I first tried, 0.6 beta wasn't out yet. 0.5 required compiling projects through Android Studio to get an apk, and I just didn't want to be bothered learning all of that when apparently 0.6 is going to have a simpler way to just export an apk.

I tried the HTML export though and that worked fine for me.

Now 0.6 beta is out, I haven't heard about if the apk export is included or not and how to use it, if it is included...

#armory3d #android #gamedev

Last updated 6 years ago

Blort · @Blort
800 followers · 7804 posts · Server social.tchncs.de

...and a still image for all the people who don't feel like watching a video...

#armory3d #blender #b3d #gamedev #npr #cellshading

Last updated 6 years ago

Blort · @Blort
800 followers · 7804 posts · Server social.tchncs.de

Cell shading with volumetric lighting for non photo realistic rendering in Armory3D, the game engine specifically designed for . Note, this is version 0.2 of Armory, while 0.6 is just about to be released (beta vailable now).

youtube.com/watch?v=TnpmnR_M90

#blender #armory3d #b3d #gamedev #npr #cellshading

Last updated 6 years ago

Blort · @Blort
800 followers · 7804 posts · Server social.tchncs.de

@darias

Looks like transparency issue has been fixed since 0.6 beta. I get the same issue with v0.6 beta, but not with the latest git version.

To try it for yourself, you can update to the latest commit with just 1 click in the Blender User Preferences > Add Ons > Armory > "Update SDK" button. Just be aware that the GIT version is obviously unstable, and will also upgrade projects to that version when opened (although I think it doesn't touch the file unless you save)

#armory3d #gamedev

Last updated 6 years ago

Blort · @Blort
800 followers · 7804 posts · Server social.tchncs.de

@darias

OK, so I just copied the node layout from your toot and then added a logic node tree to animate that first value and it works nicely...

#armory3d #blender #b3d #gamedev

Last updated 6 years ago

Blort · @Blort
800 followers · 7804 posts · Server social.tchncs.de

@darias

Actually Armory does allow animating shader properties (at least any properties using values, RGB settings or images).

At the moment though it just needs to be done through logic (either nodes or scripting). Just give a node a name in blender, tick the "parameter" checkbox under "Armory material node" and you can manipulate it through logic nodes or scripting.... Like this one I just made.

#armory3d #gamedev #blender #b3d

Last updated 6 years ago

Blort · @Blort
800 followers · 7804 posts · Server social.tchncs.de

@tomwor

Yeah, I understand. and are progressing rapidly, but both are still maturing though. In time I'm sure both will get something impressive launched using them, and then more people will be willing to try and you'll see more of a community and greater contributions (could this be for ?) We're still working our way there as a community, though...

#godot #armory3d #riventails #godotengine #gamedev #floss

Last updated 6 years ago

Blort · @Blort
800 followers · 7804 posts · Server social.tchncs.de

@aral

Thanks! I used to work in quite a while back, so I know enough to keep the concept small and simple, and the timelines longer than anticipated. 🙄

I'm loving how quick and easy basic prototyping is in though, once you get past a couple of quirks (remember to attach node trees to an actual object, Blort! Remember!)

#gamedev #armory3d

Last updated 6 years ago

Blort · @Blort
800 followers · 7804 posts · Server social.tchncs.de

Having fun experimenting with Armory3D , the FOSS, next gen game engine designed to run inside of Blender using all of it's UI / shortcut conventions.

Experimental, early days yet, but I have big ambitions! 😆

#armory3d #blender #b3d #gamedev #foss #opensource

Last updated 6 years ago

Blort · @Blort
800 followers · 7804 posts · Server social.tchncs.de

Really enjoying getting back into game dev again, this time with . After it became clear that my beloved (Blender Game Engine) was slowly dying and about to be put to rest, I've been looking for a while now for something as simple to use without overly limiting me. Yes, looks nice, but without learning / / , it's visual node system was incomprehensible to me.

though, while not nearly as mature as , is a joy for me to use.

#armory3d #bge #godot #gdscript #python #cplus #godotengine

Last updated 6 years ago

Mr_N · @Mr_N
84 followers · 1485 posts · Server social.tchncs.de

Nun mal etwas aus der Rubrik: "Mit freier Software wäre das nicht passiert..."

"Adobe kauft 3D-Software Substance": golem.de/news/allegorithmic-ad

Als Anwender wünsche ich mir häufig ein paar Zusatzfunktionen in , die es teilweise bereits als proprietäre Software gibt. Allerdings ist es nicht der (zugegeben meist recht hohe) Kaufpreis, der mich davon abhält, sondern der und .

Zum Glück gibts ja ArmorPaint armorpaint.org/https://github.

#blender #blender3d #vendorlockin #antifeatures #armory3d #3d #cg #oss

Last updated 6 years ago

Julian Murgia · @StraToN
144 followers · 290 posts · Server mastodon.gamedev.place

@darias @Blort Ok I see. Unfortunately I don't use it myself, being a coder I use GDScript.
However, if one of you could provide me a screenshot comparing method and 's for a simple physics impulse, I could speak a bit with Juan and other devs and see what could be done - or not. Thanks!

#armory3d #godotengine

Last updated 6 years ago

Blort · @Blort
800 followers · 7804 posts · Server social.tchncs.de

@darias

I would say that is more polished, featureful and mature with less bugs overall.

is less mature, but progressing rapidly. It's deeply integrated into . Set up materials, physics and logic in Blender's node system, how you're used to. Then just hit F5 to play with no buggy export / import work every time you make a change.

Right now, if you want to code something powerful, I'd use . If you want to make something fast (or no code) I'd go with .

#godot #armory3d #blender #armoury3d

Last updated 6 years ago