just finished a script to convert #blendshape and animation into textures, playable in a #shader -> the bird is flying by interpolating the textures on the right, called "key x ...", containing the vertices positions
#godot #optimisation #3d #gamedev #boids #particles #polymorphcool
#blendshape #shader #godot #optimisation #3d #gamedev #boids #particles #polymorphcool