Been working on dependency tree output for #bld, so that you can see where dependencies are being pulled in from. Comparing it to the dependency tree that #Maven generates, everything looks identical (except for the prettier tree characters)! 🙂
#bld #maven #java #buildtool #buildsystem #productivity
Been working on dependency tree output for #bld, so that you can see where dependencies are being pulled in from. Comparing it to the dependency tree that #Maven generates, everything looks identical (except for the prettier tree characters)! 🙂
#bld #maven #java #buildtool #buildsystem #productivity
Now that #RIFE2, which contains #bld, is completely being built with bld. It's time to give bld its own page on the RIFE2 website.
#rife2 #bld #java #buildtool #buildsystem
Going through all my RIFE2 projects to convert them to the new RIFE2 1.5 pure-Java build system.
This project is a fun one because it overrides the default test task and extends the default TestOperation to report back the test results to the same project running live on my servers.
https://github.com/rife2/tests-badge/tree/main/src/bld/java/com/uwyn/testsbadge
#rife2 #buildtool #buildsystem #java #productivity
RIFE2 v1.5 will have a completely new pure #Java build tool and build system built in. No need to mess with scripting languages or configuration files, your whole build process is just written in Java in a very concise and convenient way. Leveraging all the power of modern IDEs.
I recorded a preview video about the build system's current state, curious to hear your thoughts:
https://www.youtube.com/watch?v=YSFs--aqWe0
#buildtool #buildsystem #productivity #pragmatic #webframework #rife2
#java #buildtool #buildsystem #productivity #pragmatic #webframework #rife2
📬 The Division 2: Ubisoft kann Update für Season 11 nicht verteilen
#Gaming #BuildSystem #RPGShooter #Season10 #Season11 #TheDivision2 #TheDivision2Update #Ubisoft https://tarnkappe.info/artikel/gaming/the-division-2-ubisoft-kann-update-fuer-season-11-nicht-verteilen-265195.html
#ubisoft #thedivision2update #thedivision2 #season11 #season10 #rpgshooter #buildsystem #gaming
To build latest #libfuse for #Linux as a #Flatpak module, the #meson #buildsystem is required and meson needs to be configured properly. This is how it can be done:
https://github.com/cryptomator/flathub/pull/4/commits/13b46d3c3d7304864b512fe2d20ad91bf80b9030
#buildsystem #meson #Flatpak #Linux #libfuse
Okay, finally managed to look into why my #Makefiles fail with #GNU Make 4.4, what I was doing there in the first place and how to fix it
The actual change is pretty small: https://github.com/xoreos/xoreos-tools/commit/168e3114bed2faf70f06da5cdd7bac4db44a0d39
#floss #buildsystem #build #gnumake #gnu #makefiles
#YAML was just one example, I'm open to other formats.
I actually made a complain the other day about the #Gradle #BuildSystem where I said I don't think it's a good idea to allow "crazy stuff" in your build file.
Having a full #TuringComplete language for your build file allows for interesting features, but in practice it tends to be poorly engineered and thus hard to maintain.
I think package.json's declarative approach is "almost perfect", it just needs comments.
#yaml #gradle #buildsystem #turingcomplete
So.. build systems - I know most of y'alls been using CMake. I tried to use it some time back but found it kinda clunky. Those doing C/C++ have been using https://mesonbuild.com/ - and just recently they added support for the oneAPI compiler - so even better. I'm planning on trying my hand at doing some recipes to see how well it works. I have this other thing I want to show off at some point.
Frustratingly, trying to do one thing forces me to learn other things! #hpc #oneApi #buildsystem #meson
#hpc #oneapi #buildsystem #meson
If you don't have a "distclean" target/script in your repo then your "clean" target better clean out *all* of the cruft for a truly reproducible build!
All y'all lazy dev(ops)(ers) only relying on pristine CI pulls should be ashamed!
#fairwarning #devops #ci #buildsystem #rage
Reproducible #wheels at @securedrop workstation project. https://kushaldas.in/posts/reproducible-wheels-at-securedrop.html #Python #buildsystem @debian work done by super amazing redshiftzero
«This is gonna cause trouble major trouble for the next release.»
Took approx. 3 minutes to find the issue, test the fix and push.
I love these "major bugs" 👍
#kde #buildsystem