OG plays AK-xolotl (Demo)!
https://www.youtube.com/watch?v=V3pUpONQn6I
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#AKxolotl #bullethell #roguelike #pixelart #IndieGameTrends #IndieWatch #IndieDev #GameDev #IndieGameDev #IndieGame #IndieGames #Gameplay #letsplay #gaming
#akxolotl #bullethell #roguelike #pixelart #indiegametrends #indiewatch #indiedev #gamedev #indiegamedev #indiegame #indiegames #gameplay #letsplay #gaming
OG plays Heretic's Fork (Demo)!
https://www.youtube.com/watch?v=oqx2gWp5uSo
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#deckbuilding #bullethell #roguelike #pixelart #IndieGameTrends #IndieWatch #IndieDev #GameDev #IndieGameDev #IndieGame #IndieGames #Gameplay #letsplay #gaming
#deckbuilding #bullethell #roguelike #pixelart #indiegametrends #indiewatch #indiedev #gamedev #indiegamedev #indiegame #indiegames #gameplay #letsplay #gaming
Today's Aerostrike progress report:
1) Added text notifications to some rooms in Hel's Fighters. I might have to relocate the prompt, as it obscures the docks outside the arenas.
2) Modified a few more backgrounds. This one is Bedrock, deep underground.
#indiegame #gamedev #metroidvania #bullethell
Today's Aerostrike progress report:
1) Working on creating a few new backgrounds. Since the budget is a little tight, I decided to edit existing assets for it.
2) Here is one of the new backgrounds. It aims to create a sense of depth. How does it look?
#indiegame #gamedev #metroidvania #bullethell
Some building part drafts for later districts #gamedev #indiedev #IndieGameDev #bullethell #survivorlike #9dystricts #b3d #3dmodeling #3drendering
#gamedev #indiedev #indiegamedev #bullethell #survivorlike #9dystricts #b3d #3dmodeling #3drendering
Today's Aerostrike progress report:
1) Added text notifications when entering an area on the map. Currently this will be active on the Campaign and Rebel Ops.
2) I have plans to also rework the objective markers to make it easier to navigate the world.
#indiegame #gamedev #metroidvania #bullethell
OG plays Galaxy Kingdoms!
https://www.youtube.com/watch?v=3z82GwEplK4
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#shooter #bullethell #bountyhunter #pixelart #IndieGameTrends #IndieWatch #IndieDev #GameDev #IndieGameDev #IndieGame #IndieGames #Gameplay #letsplay #gaming
#shooter #bullethell #bountyhunter #pixelart #indiegametrends #indiewatch #indiedev #gamedev #indiegamedev #indiegame #indiegames #gameplay #letsplay #gaming
Hel's Fighters development is going faster than anticipated. It should meet its October release date.
#SAGE23 continues this week. You can find Aerostrike's booth here:
https://sonicfangameshq.com/forums/showcase/mf-01-aerostrike-sage-23-demo.1680/
A quick reminder that MF-01 Aerostrike development will be on pause during most of September. It'll resume on October.
Check out the Plans of the Week:
Plans of the Week - itch:
https://lmg3864.itch.io/aerostrike/devlog/584915/plans-of-the-week-september-4th-2023
Plans of the Week - Steam:
https://store.steampowered.com/news/app/2303500/view/3662043878094553613
#sage23 #indiegame #gamedev #metroidvania #bullethell
Today's Aerostrike progress report:
1) All fights have been added to Hel's Fighters Day 11. Just a few more systems pending now.
2) #SAGE23 has officially begun, and I'm happy to announce that MF-01 Aerostrike is participating:
https://sonicfangameshq.com/forums/showcase/mf-01-aerostrike-sage-23-demo.1680/
#sage23 #indiegame #gamedev #metroidvania #bullethell
Questo fine settimana suggeriamo una gemma sottovalutata fra gli #Sparatutto giapponesi: #Mushihimesama (la principessa insetto). Si distingue da altri #bullethell per il ritmo particolarmente frenetico, la sua grafica e l'ambientazione fantasy. Un #Gioco che cela sotto l'ombra di fiori e farfalle, fra colori rilassanti, una sfida dura anche per i giocatori più esperti.
#sparatutto #mushihimesama #bullethell #gioco #games #shootemup #shmup
Today's Aerostrike progress report:
1) Work on Hel's Fighters Day 11 has begun. It is quite possibly the most technically complex day so far.
2) Most of the work today was creating new systems for this day. However, two battles have also been developed.
#indiegame #gamedev #metroidvania #bullethell
Today's Aerostrike progress report:
1) Hel's Fighters Day 10 is fully done, and Day 11 has begun development. This one will be fun.
2) Modified the Map Icons so they're easier to see. This includes Docks, Generators, Landing Pads, and important Objects.
#indiegame #gamedev #metroidvania #bullethell
Today's Aerostrike progress report:
1) Finished setting up the last battle for Hel's Fighters Day 10. I had a sudden idea that I'm glad I could implement.
2) Made some text optimizations. They make locating objectives easier, and trims the text files.
#indiegame #gamedev #metroidvania #bullethell
I came sooooo close to conquering all 10 zones tonight! Oh well… on the bright side this is the furthest I’ve made it so far. Give it a few hundred more deaths and I’ll get it! Tonight’s run had all the fixin’s; chain lightning deaths, siphoning energy from destroyed enemy ships, such upgrades, much enemy destruction! :blobcat:
See you, Space Cats.
#Gaming #PCGaming #VideoGames #MastodonGaming #Indie #IndieGames #IndieGaming #WhiskerSquadronSurvivor #RogueLite #BulletHell
#bullethell #roguelite #whiskersquadronsurvivor #indiegaming #indiegames #indie #mastodongaming #videogames #pcgaming #gaming
Today's Aerostrike progress report:
1) Finished the first draft of the Day 9 battles. I'll review them for balance tuning again once the other Days are done.
2) Day 10 will be worked on next. I'm currently pondering on what to do for Days 11 and 12.
#indiegame #gamedev #metroidvania #bullethell
Today in the games that inspire us another shoot-'em-up legend, iconic #Ikaruga
Apart from great soundtracks, it has a well-paced notoriously challenging gameplay and distinct graphics. Absolute must-play if you are into playing #ShootEmUps and #Bullethell, as well as must-study reference if you're making one.
#GameDev #IndieDev #NowPlaying #Music
https://invidious.privacydev.net/watch?v=pc6kKUiSgiM&list=PL8672D0B6E92456AD&index=3
#ikaruga #shootemups #bullethell #gamedev #indiedev #nowplaying #music
Today's Aerostrike progress report:
1) Began working on the fights for Day 9. Trying to figure out which fights will work for each arena can be tricky.
2) Modified the Bomber's Stealth Mines. They now detonate after 0.5 seconds instead of instantly.
#indiegame #gamedev #metroidvania #bullethell
Every once in awhile a green cube will appear in one of the zones, and if you destroy it the cube will leave a portal behind leading to a random world. I think I found The Matrix. :blobcatcool:
#Gaming #PCGaming #WhiskerSquadronSurvivor #ShareYourGames #Indie #IndieGames #IndieGaming #RogueLite #BulletHell #MastodonGaming
#mastodongaming #bullethell #roguelite #indiegaming #indiegames #indie #shareyourgames #whiskersquadronsurvivor #pcgaming #gaming
Today's Aerostrike progress report:
1) Made a few more changes to the next Hel's Fighters Champion duel.
2) The Bomber has proved to be a little too effective during this Champion duel. I'll review whether changes are needed to its damage output or cost.
#indiegame #gamedev #metroidvania #bullethell
Hel's Fighters Part 3 has begun development.
The first part was preparing the new Champion duel. It was trickier than expected, but I think it's ready to roll.
Additionally, enemies with Boost Thrusters had their collision code improved.
Next up, Days 9-12 will be formally planned and developed.
Check out the Plans of the Week:
Plans of the Week - itch:
https://lmg3864.itch.io/aerostrike/devlog/578267/plans-of-the-week-august-21th-2023
Plans of the Week - Steam:
https://store.steampowered.com/news/app/2303500/view/3672175709653567458
#indiegame #gamedev #metroidvania #bullethell