Johan Helsing · @johanhelsing
103 followers · 36 posts · Server mastodon.social

I'm making my own bevy_ecs-based (xpbd) physics engine for cargo space. Wrote a post about tilemap collision, one-way platforms and how I implemented and optimized the collision broadphase.

johanhelsing.studio/posts/carg

#cargospace #gamedev #rustlang #bevyengine

Last updated 2 years ago

Johan Helsing · @johanhelsing
98 followers · 33 posts · Server mastodon.social

I wrote a post about how I handled sound effects and rollback netcode in Cargo Space. Curious if anybody else have similar solutions?

johanhelsing.studio/posts/carg

#cargospace #bevyengine #rustlang #gamedev #ggrs

Last updated 2 years ago

Johan Helsing · @johanhelsing
89 followers · 29 posts · Server mastodon.social

I just released Matchbox 0.5 (painless p2p networking for wasm)

Native-to-web cross-play is now finally supported :D And a nasty Firefox issue is also gone.

Here I'm dogfooding the feature in starting a three player session between chrome, a native windows build and firefox on my phone (streamed back to my computer for capture).

Thanks, everyone who contributed!

#cargospace #bevyengine #rustlang #ggrs #gamedev

Last updated 2 years ago

Johan Helsing · @johanhelsing
86 followers · 28 posts · Server mastodon.social

Cargo Space devlog #3: Making a coop 2d space game with

This time: Finding non-determinism/desyncs with bevy_ggrs' synctest session, cross-platform p2p, trying out kayak_ui, setting up automated builds with xtask/gitlab-ci, cargo-deny.

johanhelsing.studio/posts/carg

#bevyengine #cargospace #gamedev #indiedev #devlog #ggrs

Last updated 2 years ago

Johan Helsing · @johanhelsing
76 followers · 27 posts · Server mastodon.social

Cargo Space devlog #2. Making a coop 2d space game. This time: using leafwing-input-manager with bevy_ggrs, rollback networking and debugging non-determinism, 2d platforming on moving ships.

johanhelsing.studio/posts/carg

#gamedev #indiedev #cargospace #devlog #ggrs #bevyengine #rustlang

Last updated 2 years ago

Johan Helsing · @johanhelsing
51 followers · 25 posts · Server mastodon.social

I started working on a coop 2d space game and wrote a devlog entry about it. Might be of interest if you're working with , , 2d platforming, tilemaps, , or procedural generation.

johanhelsing.studio/posts/carg

#indiedev #cargospace #devlog #bevyengine #rustlang #LDtk #gamedev

Last updated 2 years ago