What's up #CastagneEngine v0.53 is out! It has plenty of new features, but is a bleeding edge release, probably shouldn't use it, but good for a preview!
#castagneengine #godotengine #opensource #fgc #indiedev
I made an in-engine tutorial system for #CastagneEngine ! That's gonna be a nice improvement to help people learn!
#godotengine #fgc #opensource #castagneengine
Only a few editor improvements left for #CastagneEngine v0.53! Here's the genre selector.
Now, all of them won't be fully supported immediately, but I like how its starting to get more and more polished. The changelog is bigger than my screen!
#godotengine #fgc #opensource #castagneengine
Little excerpt from the new #CastagneEngine website, detailing the roadmap for the next few months. Versions of note are:
- Want to start ASAP: 0.54
- Want to do other fighting game (3D, Plat, Arena) or adjacent (Beat Them Alls, Character Action, Platformer) genres: 0.56
- Easier Editing: 0.57
- Complete Experience: v0.59
0.53 is not too far off! Half the items are almost ready and the big parts have been handled.
http://castagneengine.com to download or join!
#godotengine #opensource #fgc #castagneengine
Yo here's the new navigation panel in #CastagneEngine ! There's a LOT of cool features to make it more usable at every level (documentation, filtering, warnings, QoL, etc.), I'm really hype to see what the next released version will look like!
Join us and make fighting games! http://castagneengine.com
#fgc #opensource #godotengine #castagneengine
I'm starting to finally get how #CastagneEngine wants to work, which is a funny thing to say for the one designing / programming it lol
trying out the mastodon toot
uh #KronianTitans is cool i guess and #CastagneEngine too
#castagneengine #kroniantitans