Christophe SAUVEUR · @chsxf
68 followers · 71 posts · Server mastodon.gamedev.place

Today I learned that XMLDocument, XMLNode and XMLElement classes are only available for macOS in the Foundation framework.

It’s a bummer as I planned to use them for my UI framework in

Time to test XMLParser then.

#ciderkit

Last updated 1 year ago

Christophe SAUVEUR · @chsxf
61 followers · 55 posts · Server mastodon.gamedev.place

and its limitations make difficult working with specific designs, like pseudo 3D.

Unfortunately, , the SpriteKit-based game engine I'm working on, calls for more than what's available out of the box.

Discover in my latest post how I twisted it to implement my own deferred lighting pipeline.

chsxf.dev/2023/03/19/11-ciderk

#spritekit #ciderkit #gamedev

Last updated 2 years ago

Christophe SAUVEUR · @chsxf
56 followers · 49 posts · Server mastodon.gamedev.place

As promised, my 2023 roadmap.

chsxf.dev/2023/01/13/8-my-2023

Expect more , and content in the coming months.

#spritekit #ciderkit #gamedev

Last updated 2 years ago

Christophe SAUVEUR · @chsxf
56 followers · 49 posts · Server mastodon.gamedev.place

Now that 2023 is here, I wrote a quick retrospective of the progress of my personal projects in 2022. Mostly , and

Next stop: My 2023 roadmap.

Enjoy!

chsxf.dev/2023/01/08/7-a-look-

#spritekit #ciderkit #gamedev

Last updated 2 years ago

Christophe SAUVEUR · @chsxf
44 followers · 21 posts · Server mastodon.gamedev.place

may be a 2D engine based on , the more time passes, the more it feels like I'm working in 3D.

The purple lines are the limit of the world-aligned bounding box used to map world coordinates to the volume simulated by the sprite.

#gamedev #spritekit #ciderkit

Last updated 2 years ago