godot-playfab now has a Godot 4 prerelease version available!
Check it out: https://github.com/Structed/godot-playfab/tree/godot4
#gamedev #godotengine #cloudgamedev #playfab
Long #godotengine #gamedev stream upcoming! Starting 14:00 CET
We'll continue porting godot-playfab to #Godot4!
Subscribe to my channel: https://twitch.tv/structed
#godotengine #gamedev #Godot4 #playfab #cloudgamedev
godot-playfab 0.3.4 released!
This is a bugfix release, mainly for Godot < 3.5
https://github.com/Structed/godot-playfab/releases/tag/0.3.4
#godotengine #playfab #gamedev #cloudgamedev
godot-playfab 0.3.2 released!
Contains a small bugfix, which should not have impacted you before if not using custom event namespaces.
https://github.com/Structed/godot-playfab/releases/tag/0.3.2
#godotengine #gamedev #cloudgamedev #playfab
Next godot-playfab stream: Friday 9-11:30 CET!
Subscribe at http://twitch.tv/structed to get notified!
#gamedev #cloudgamedev #godotengine #playfab #twitch
Live now!
#CloudGameDev stream:
Using #GitHubActions to build a CI/CD workflow for your #GodotEngine Game or Addon.
We'll be looking at:
- GH Actions Basics
- General CI/CD considerations
- Versioning based on Git repository history
- How to Publish to #Itch and AssetLib
#gamedev
#cloudgamedev #githubactions #godotengine #itch #gamedev
Upcoming #CloudGameDev stream:
Using #GitHubActions to build a CI/CD workflow for your #GodotEngine Game or Addon.
We'll be looking at:
- GH Actions Basics
- General CI/CD considerations
- Versioning based on Git repository history
- How to Publish to #Itch and AssetLib
#gamedev
#cloudgamedev #githubactions #godotengine #itch #gamedev
Upcoming #CloudGameDev stream:
Using #GitHubActions to build a CI/CD workflow for your #GodotEngine Game or Addon.
We'll be looking at:
- GH Actions Basics
- General CI/CD considerations
- Versioning based on Git repository history
- How to Publish to #Itch and AssetLib
#gamedev
🗓️Friday 2023-01-13, 13:30-16:30 CET!
📺twitch.tv/structed
#cloudgamedev #githubactions #godotengine #itch #gamedev
New godot-playfab release!
Feature➕: implement remember login/autologin
feat➕: Add response compression (gzip)
fix✏️: Do not require callbacks for Events API
https://github.com/Structed/godot-playfab/releases/tag/0.3.0
#godotplayfab #playfab #cloudgamedev #gamedev
Level-based Leaderboards with PlayFab and Azure
My Expert Session talk at ID@Azure!
Live📺Today at ⏰17:00 UTC!
@MSFTGameDev@twitter.com #CloudGameDev #GameDev #PlayFab
#cloudgamedev #gamedev #playfab
Join me and @forensicgunk today at 17:00 UTC for ID@Azure #OfficeHours!
Checkout https://azure.com/ID
#officehours #gamedev #azure #cloudgamedev #playfab
Streaming building a #PlayFab extension using #AzureFunctions and #Redis NOW!
#playfab #azurefunctions #redis #cloudgamedev #azure
Will be streaming building a #PlayFab extension using #AzureFunctions and #Redis, starting ~14:00 CET.
#playfab #azurefunctions #redis #cloudgamedev #azure