Ah, the 8701 SmaCK (Small cloCK) replacement and the SRAM replacement for the 250469 mainboard have arrived.
Slowly things are coming together.😃
#commodore #C64 #retrogaming #RetroComputing #Commodre64
#commodore #c64 #retrogaming #retrocomputing #commodre64
I asked ChatGPT "What is the pinout of the Commodore 64 joystick port?"
"The Commodore 64 has two 9-pin joystick ports, labeled 'Game Port 1' and 'Game Port 2'".
Good so far!
"... located on the back of the computer."
Hmmm... that's not quite right. Those ports are on the side, not the back. That seems pretty harmless though, right?
"The pinout, or arrangement of the pins on the joystick port, is as follows:
1. Up
2. Down
3. Left
4. Right"
Ok, that's pretty impressive. All of those pins are correct (though it left out the paddle fire buttons).
However, after this it went downhill. Not a single one of its descriptions of pins 5-9 was correct.
The worst part is they all sound completely plausible. There *is* a ground, and there *is* a +5V line, and there *is* a fire/trigger line - just not on the pins it assigned them to!
So it's good at producing answers that resemble correctness, but are not necessarily actually correct.
#commodre64 #retrocomputing #chatgpt
💙 Commodore 64 Memories ...
Title: Little Computer People
Developer: David Crane
Company: Activision
Publisher: Activision, Mastertronic, System 3
Musician: Russell Lieblich
Released: 1985
#commodre64 #c64 #80s #retrogaming #retrocomputing
Just in case you missed the game release of the year, here's a little capute of the intro from #EyeOfTheBeholder for the #Commodre64 - thanks to @Herr_Irrtum fir posting the relase link (https://www.pouet.net/prod.php?which=92920)
You'll need a way to store the CRT file of the game (e.g. #EasyFlash or #KungFuFlash or whatever else does the trick).
P.S.: the white line on the left is an artefact only seen on my captured video. The actual game does *not* show it.
#eyeofthebeholder #commodre64 #easyflash #kungfuflash