How to move a looot of objects using GPU instancing and compute shaders😎
It is pretty ridiculous, so make sure to take a peek at it if you're interested 😄
Link:
https://youtu.be/Lz4DKUHNROk
#gamedev #indiedev #tutorial #Unity #shader #computeshader #gpuinstancing #computeshaders #madewithunity #tutorial
#gamedev #indiedev #tutorial #unity #shader #computeshader #gpuinstancing #computeshaders #madewithunity
Mostly got my compute shader working, but it's running really in constantly.
I'm doing some color averaging, but the count of pixels processed is fluctuating every frame! I hope the problem more obvious after some sleep.
#unity #hlsl #computeShader
Flow Fields animated in #webgpu
this after a few improvements in my library that allows me to create buffers/data types in an easier way
#webgpu #WGSL #javascript #computeshader #GenArt #generativeart
Slime in WebGPU
this is an example from a library I'm currently developing in WebGPU
#webgpu #wgsl #javascript #computeshader #shader #generativeart #genart #animation #mograph #cgi
#webgpu #WGSL #javascript #computeshader #shader #generativeart #GenArt #animation #mograph #cgi
RT @NekotoArts
I'M GONNA EXPLAIN #Godot4 COMPUTE SHADERS IN MY NEXT VIDEO, BY TEACHING YOU RAYTRACING!
BE HYPED!!!
#computeshader #indiedev #vfx #shaders #godot #godotengine #Godot4
I'm using world space position to project an image onto a bunch of points, but their colours come out random (although they're definitely colours from my source image). The random colours seem to be in 8x8x8 blocks, same as my CS threads. If anyone has any hunch of where I'm going wrong, please help. :P #unity #computeshader