Watching #HawkTheSlayer. There's a scene where a group of murderous priests try to sacrifice a Dwarf on a holy river by tying him to a raft full of wood & shooting flaming arrows at it. Then Hawk shows up & helps the Dwarf escape, while the Dwarf complains about hating water.
This feels an awful lot like an inspiration for the scenes with Fulk - King Richard's little-person jester, who fears water and is held captive in a swamp by evil monks - in #ConquestsofTheLongbow. #sierra #adventuregames
#hawktheslayer #conquestsofthelongbow #sierra #adventuregames
This game is fuckin' beautiful
I’ve done game design and narrative design. My adventure games were #ConquestsOfCamelot #ConquestsOfTheLongbow. Spent 6 years at Zynga on mobile games.
I’ve written non-fiction books, most notably Writing for Animation, Comics, and Games: https://www.routledge.com/Writing-for-Animation-Comics-and-Games/Marx/p/book/9780815379379
#conquestsofcamelot #conquestsofthelongbow
Apparently the SQ1 remake EGA downgrade team was really restricted on how many colors they could use here because of the colorful animation of Roger's escape pod warping through space and crashing on the hillside. Which might explain why it looks so ugly in comparison.
More info here from ScummVM developer sluicebox: https://bugs.scummvm.org/ticket/12772
#spacequest #conquestsofthelongbow #sierra #adventuregames
Apparently the SQ1 remake EGA downgrade team was really restricted on how many colors they could use here because of the colorful animation of Roger's escape pod warping through space and crashing on the hillside. Which might explain why it looks so ugly in comparison. #spacequest #ConquestsOfTheLongbow #sierra #adventuregames
#spacequest #conquestsofthelongbow #sierra #adventuregames
Two #Sierra games, four versions of the same background art.
The Nottingham Castle pub in #ConquestsOfTheLongbow has a slightly earlier version appear in a #SpaceQuest 1 VGA Easter egg.
In the SQ1VGA art, the pub door is lower, with a dirt floor visible beyond, and some shadow areas have different colors.
The pub door was likely redrawn to make it taller for Robin's sprite in the published version of COTL.
Both games also had EGA downgrades which translated the VGA graphics very differently!
#sierra #conquestsofthelongbow #spacequest