#International_Tech_News | Good #Morning World | #VALVE is Reportedly #BANNING_GAMES featuring #AI generated #content
UNLESS DEVELOPERS CAN PROVE THEY OWN THE RIGHTS FOR THE ASSETS USED TO TRAIN THE ALGORITHMS
Valve has reportedly started banning #Steam_games featuring AI-created #art_assets, unless developers can #prove they have #rights to the #IP used in the #data_set that #trained the AI to #create them.
In a Reddit post spotted by games industry veteran Simon Carless, a developer recounted submitting an early version of a game to Steam with a few #fairly_obviously #AI_generated assets which they said they planned to improve by hand in a later build.
In response, they were told the game could not be approved unless the developer could prove to Valve that they #owned all the #necessary_rights.
“After reviewing, we have identified intellectual property in [Game Name Here] which appears to belongs to one or more third parties,” Valve said. “In particular, [Game Name Here] contains art assets generated by artificial intelligence that appears to be relying on copyrighted material owned by third parties.
“As the #legal_ownership of such AI-generated #art is unclear, we #cannot_ship your #game while it #contains these #AI_generated #assets, unless you can affirmatively confirm that you #own_the_rights to all of the #IP_used in the #data_set that #trained the AI to #create the #FAKE | #COUNTERFEIT #assets in your game.”
Valve said it was failing the build and would give the developer a single opportunity to remove all content they didn’t own the rights to before #resubmitting it.
The developer said they then improved the assets in question by hand “so there were no longer any obvious signs of AI”, but after resubmitting the game it was #again_rejected.
“We #cannot #ship_games for which the developer does not have all of the necessary #rights,” Valve said. “At this time, we are #declining to #distribute your #game since it’s unclear if the underlying AI tech used to create the assets has #sufficient_rights to the #training_data.”
Why Artists are Fed Up with AI Art. AI art is leaking into the mainstream in the form of stable diffusion and Lensa, but there are serious #ethical_concerns with this #unregulated tech. I'm NOT #anti_AI, in fact, I believe AI can be of immense benefit to us in the future. But the #ethics of #AI in its current state MUST be talked about, in order to #steer this tech in the #right_direction..
VIDEO HERE: https://youtu.be/5Viy3Cu3DLk
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#INTERNATIONAL_TECH_NEWS #MORNING #valve #BANNING_GAMES #ai #content #Steam_games #art_assets #prove #rights #ip #data_set #trained #create #fairly_obviously #AI_generated #owned #necessary_rights #legal_ownership #art #cannot_ship #game #contains #assets #own_the_rights #IP_used #fake #COUNTERFEIT #resubmitting #again_rejected #cannot #ship_games #declining #distribute #sufficient_rights #training_data #ethical_concerns #unregulated #anti_AI #ethics #steer #right_direction #INVITE
#International_Tech_News | Good #Morning World | #VALVE is Reportedly #BANNING_GAMES featuring #AI generated #content
UNLESS DEVELOPERS CAN PROVE THEY OWN THE RIGHTS FOR THE ASSETS USED TO TRAIN THE ALGORITHMS
Valve has reportedly started banning #Steam_games featuring AI-created #art_assets, unless developers can #prove they have #rights to the #IP used in the #data_set that #trained the AI to #create them.
In a Reddit post spotted by games industry veteran Simon Carless, a developer recounted submitting an early version of a game to Steam with a few #fairly_obviously #AI_generated assets which they said they planned to improve by hand in a later build.
In response, they were told the game could not be approved unless the developer could prove to Valve that they #owned all the #necessary_rights.
“After reviewing, we have identified intellectual property in [Game Name Here] which appears to belongs to one or more third parties,” Valve said. “In particular, [Game Name Here] contains art assets generated by artificial intelligence that appears to be relying on copyrighted material owned by third parties.
“As the #legal_ownership of such AI-generated #art is unclear, we #cannot_ship your #game while it #contains these #AI_generated #assets, unless you can affirmatively confirm that you #own_the_rights to all of the #IP_used in the #data_set that #trained the AI to #create the #FAKE | #COUNTERFEIT #assets in your game.”
Valve said it was failing the build and would give the developer a single opportunity to remove all content they didn’t own the rights to before #resubmitting it.
The developer said they then improved the assets in question by hand “so there were no longer any obvious signs of AI”, but after resubmitting the game it was #again_rejected.
“We #cannot #ship_games for which the developer does not have all of the necessary #rights,” Valve said. “At this time, we are #declining to #distribute your #game since it’s unclear if the underlying AI tech used to create the assets has #sufficient_rights to the #training_data.”
Why Artists are Fed Up with AI Art. AI art is leaking into the mainstream in the form of stable diffusion and Lensa, but there are serious #ethical_concerns with this #unregulated tech. I'm NOT #anti_AI, in fact, I believe AI can be of immense benefit to us in the future. But the #ethics of #AI in its current state MUST be talked about, in order to #steer this tech in the #right_direction..
VIDEO HERE: https://youtu.be/5Viy3Cu3DLk
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#INTERNATIONAL_TECH_NEWS #MORNING #valve #BANNING_GAMES #ai #content #Steam_games #art_assets #prove #rights #ip #data_set #trained #create #fairly_obviously #AI_generated #owned #necessary_rights #legal_ownership #art #cannot_ship #game #contains #assets #own_the_rights #IP_used #fake #COUNTERFEIT #resubmitting #again_rejected #cannot #ship_games #declining #distribute #sufficient_rights #training_data #ethical_concerns #unregulated #anti_AI #ethics #steer #right_direction #INVITE
#International_Tech_News | Good #Morning World | #VALVE is Reportedly #BANNING_GAMES featuring #AI generated #content
UNLESS DEVELOPERS CAN PROVE THEY OWN THE RIGHTS FOR THE ASSETS USED TO TRAIN THE ALGORITHMS
Valve has reportedly started banning #Steam_games featuring AI-created #art_assets, unless developers can #prove they have #rights to the #IP used in the #data_set that #trained the AI to #create them.
In a Reddit post spotted by games industry veteran Simon Carless, a developer recounted submitting an early version of a game to Steam with a few #fairly_obviously #AI_generated assets which they said they planned to improve by hand in a later build.
In response, they were told the game could not be approved unless the developer could prove to Valve that they #owned all the #necessary_rights.
“After reviewing, we have identified intellectual property in [Game Name Here] which appears to belongs to one or more third parties,” Valve said. “In particular, [Game Name Here] contains art assets generated by artificial intelligence that appears to be relying on copyrighted material owned by third parties.
“As the #legal_ownership of such AI-generated #art is unclear, we #cannot_ship your #game while it #contains these #AI_generated #assets, unless you can affirmatively confirm that you #own_the_rights to all of the #IP_used in the #data_set that #trained the AI to #create the #FAKE | #COUNTERFEIT #assets in your game.”
Valve said it was failing the build and would give the developer a single opportunity to remove all content they didn’t own the rights to before #resubmitting it.
The developer said they then improved the assets in question by hand “so there were no longer any obvious signs of AI”, but after resubmitting the game it was #again_rejected.
“We #cannot #ship_games for which the developer does not have all of the necessary #rights,” Valve said. “At this time, we are #declining to #distribute your #game since it’s unclear if the underlying AI tech used to create the assets has #sufficient_rights to the #training_data.”
Why Artists are Fed Up with AI Art. AI art is leaking into the mainstream in the form of stable diffusion and Lensa, but there are serious #ethical_concerns with this #unregulated tech. I'm NOT #anti_AI, in fact, I believe AI can be of immense benefit to us in the future. But the #ethics of #AI in its current state MUST be talked about, in order to #steer this tech in the #right_direction..
VIDEO HERE: https://youtu.be/5Viy3Cu3DLk
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Upon launch all will be notified.
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#INTERNATIONAL_TECH_NEWS #MORNING #valve #BANNING_GAMES #ai #content #Steam_games #art_assets #prove #rights #ip #data_set #trained #create #fairly_obviously #AI_generated #owned #necessary_rights #legal_ownership #art #cannot_ship #game #contains #assets #own_the_rights #IP_used #fake #COUNTERFEIT #resubmitting #again_rejected #cannot #ship_games #declining #distribute #sufficient_rights #training_data #ethical_concerns #unregulated #anti_AI #ethics #steer #right_direction #INVITE
#International_Tech_News | Good #Morning World | #VALVE is Reportedly #BANNING_GAMES featuring #AI generated #content
UNLESS DEVELOPERS CAN PROVE THEY OWN THE RIGHTS FOR THE ASSETS USED TO TRAIN THE ALGORITHMS
Valve has reportedly started banning #Steam_games featuring AI-created #art_assets, unless developers can #prove they have #rights to the #IP used in the #data_set that #trained the AI to #create them.
In a Reddit post spotted by games industry veteran Simon Carless, a developer recounted submitting an early version of a game to Steam with a few #fairly_obviously #AI_generated assets which they said they planned to improve by hand in a later build.
In response, they were told the game could not be approved unless the developer could prove to Valve that they #owned all the #necessary_rights.
“After reviewing, we have identified intellectual property in [Game Name Here] which appears to belongs to one or more third parties,” Valve said. “In particular, [Game Name Here] contains art assets generated by artificial intelligence that appears to be relying on copyrighted material owned by third parties.
“As the #legal_ownership of such AI-generated #art is unclear, we #cannot_ship your #game while it #contains these #AI_generated #assets, unless you can affirmatively confirm that you #own_the_rights to all of the #IP_used in the #data_set that #trained the AI to #create the #FAKE | #COUNTERFEIT #assets in your game.”
Valve said it was failing the build and would give the developer a single opportunity to remove all content they didn’t own the rights to before #resubmitting it.
The developer said they then improved the assets in question by hand “so there were no longer any obvious signs of AI”, but after resubmitting the game it was #again_rejected.
“We #cannot #ship_games for which the developer does not have all of the necessary #rights,” Valve said. “At this time, we are #declining to #distribute your #game since it’s unclear if the underlying AI tech used to create the assets has #sufficient_rights to the #training_data.”
Why Artists are Fed Up with AI Art. AI art is leaking into the mainstream in the form of stable diffusion and Lensa, but there are serious #ethical_concerns with this #unregulated tech. I'm NOT #anti_AI, in fact, I believe AI can be of immense benefit to us in the future. But the #ethics of #AI in its current state MUST be talked about, in order to #steer this tech in the #right_direction..
VIDEO HERE: https://youtu.be/5Viy3Cu3DLk
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WELCOME TO THE FUTURE OF ADVERTISING! | If it Tastes Good, You Gotta LOVE IT! (Patent Pending).
Upon launch all will be notified.
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https://TastingTraffic.net ® (#International_Tech_News);
http://JustBlameWayne.com ® (Just Blame Wayne & Post it);
http://Davidv.TV ® (Big Faith | Christianity RAW 101) are not affiliates of this provider or referenced images used. This is NOT an endorsement OR Sponsored (Paid) Promotion/Reshare.
#INTERNATIONAL_TECH_NEWS #MORNING #valve #BANNING_GAMES #ai #content #Steam_games #art_assets #prove #rights #ip #data_set #trained #create #fairly_obviously #AI_generated #owned #necessary_rights #legal_ownership #art #cannot_ship #game #contains #assets #own_the_rights #IP_used #fake #COUNTERFEIT #resubmitting #again_rejected #cannot #ship_games #declining #distribute #sufficient_rights #training_data #ethical_concerns #unregulated #anti_AI #ethics #steer #right_direction #INVITE
#International_Tech_News | Good #Morning World | #VALVE is Reportedly #BANNING_GAMES featuring #AI generated #content
UNLESS DEVELOPERS CAN PROVE THEY OWN THE RIGHTS FOR THE ASSETS USED TO TRAIN THE ALGORITHMS
Valve has reportedly started banning #Steam_games featuring AI-created #art_assets, unless developers can #prove they have #rights to the #IP used in the #data_set that #trained the AI to #create them.
In a Reddit post spotted by games industry veteran Simon Carless, a developer recounted submitting an early version of a game to Steam with a few #fairly_obviously #AI_generated assets which they said they planned to improve by hand in a later build.
In response, they were told the game could not be approved unless the developer could prove to Valve that they #owned all the #necessary_rights.
“After reviewing, we have identified intellectual property in [Game Name Here] which appears to belongs to one or more third parties,” Valve said. “In particular, [Game Name Here] contains art assets generated by artificial intelligence that appears to be relying on copyrighted material owned by third parties.
“As the #legal_ownership of such AI-generated #art is unclear, we #cannot_ship your #game while it #contains these #AI_generated #assets, unless you can affirmatively confirm that you #own_the_rights to all of the #IP_used in the #data_set that #trained the AI to #create the #FAKE | #COUNTERFEIT #assets in your game.”
Valve said it was failing the build and would give the developer a single opportunity to remove all content they didn’t own the rights to before #resubmitting it.
The developer said they then improved the assets in question by hand “so there were no longer any obvious signs of AI”, but after resubmitting the game it was #again_rejected.
“We #cannot #ship_games for which the developer does not have all of the necessary #rights,” Valve said. “At this time, we are #declining to #distribute your #game since it’s unclear if the underlying AI tech used to create the assets has #sufficient_rights to the #training_data.”
Why Artists are Fed Up with AI Art. AI art is leaking into the mainstream in the form of stable diffusion and Lensa, but there are serious #ethical_concerns with this #unregulated tech. I'm NOT #anti_AI, in fact, I believe AI can be of immense benefit to us in the future. But the #ethics of #AI in its current state MUST be talked about, in order to #steer this tech in the #right_direction..
VIDEO HERE: https://youtu.be/5Viy3Cu3DLk
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Upon launch all will be notified.
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#INTERNATIONAL_TECH_NEWS #MORNING #valve #BANNING_GAMES #ai #content #Steam_games #art_assets #prove #rights #ip #data_set #trained #create #fairly_obviously #AI_generated #owned #necessary_rights #legal_ownership #art #cannot_ship #game #contains #assets #own_the_rights #IP_used #fake #COUNTERFEIT #resubmitting #again_rejected #cannot #ship_games #declining #distribute #sufficient_rights #training_data #ethical_concerns #unregulated #anti_AI #ethics #steer #right_direction #INVITE
#International_Tech_News | Good #Morning World
#VALVE is Reportedly #BANNING_GAMES featuring #AI generated #content
UNLESS DEVELOPERS CAN PROVE THEY OWN THE RIGHTS FOR THE ASSETS USED TO TRAIN THE ALGORITHMS
Valve has reportedly started banning #Steam_games featuring AI-created #art_assets, unless developers can #prove they have #rights to the #IP used in the #data_set that #trained the AI to #create them.
In a Reddit post spotted by games industry veteran Simon Carless, a developer recounted submitting an early version of a game to Steam with a few #fairly_obviously #AI_generated assets which they said they planned to improve by hand in a later build.
In response, they were told the game could not be approved unless the developer could prove to Valve that they #owned all the #necessary_rights.
“After reviewing, we have identified intellectual property in [Game Name Here] which appears to belongs to one or more third parties,” Valve said. “In particular, [Game Name Here] contains art assets generated by artificial intelligence that appears to be relying on copyrighted material owned by third parties.
“As the #legal_ownership of such AI-generated #art is unclear, we #cannot_ship your #game while it #contains these #AI_generated #assets, unless you can affirmatively confirm that you #own_the_rights to all of the #IP_used in the #data_set that #trained the AI to #create the #FAKE | #COUNTERFEIT #assets in your game.”
Valve said it was failing the build and would give the developer a single opportunity to remove all content they didn’t own the rights to before #resubmitting it.
The developer said they then improved the assets in question by hand “so there were no longer any obvious signs of AI”, but after resubmitting the game it was #again_rejected.
“We #cannot #ship_games for which the developer does not have all of the necessary #rights,” Valve said. “At this time, we are #declining to #distribute your #game since it’s unclear if the underlying AI tech used to create the assets has #sufficient_rights to the #training_data.”
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Upon launch all will be notified.
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#INTERNATIONAL_TECH_NEWS #MORNING #valve #BANNING_GAMES #ai #content #Steam_games #art_assets #prove #rights #ip #data_set #trained #create #fairly_obviously #AI_generated #owned #necessary_rights #legal_ownership #art #cannot_ship #game #contains #assets #own_the_rights #IP_used #fake #COUNTERFEIT #resubmitting #again_rejected #cannot #ship_games #declining #distribute #sufficient_rights #training_data #INVITE
#International_Tech_News | Good #Morning World
#VALVE is Reportedly #BANNING_GAMES featuring #AI generated #content
UNLESS DEVELOPERS CAN PROVE THEY OWN THE RIGHTS FOR THE ASSETS USED TO TRAIN THE ALGORITHMS
Valve has reportedly started banning #Steam_games featuring AI-created #art_assets, unless developers can #prove they have #rights to the #IP used in the #data_set that #trained the AI to #create them.
In a Reddit post spotted by games industry veteran Simon Carless, a developer recounted submitting an early version of a game to Steam with a few #fairly_obviously #AI_generated assets which they said they planned to improve by hand in a later build.
In response, they were told the game could not be approved unless the developer could prove to Valve that they #owned all the #necessary_rights.
“After reviewing, we have identified intellectual property in [Game Name Here] which appears to belongs to one or more third parties,” Valve said. “In particular, [Game Name Here] contains art assets generated by artificial intelligence that appears to be relying on copyrighted material owned by third parties.
“As the #legal_ownership of such AI-generated #art is unclear, we #cannot_ship your #game while it #contains these #AI_generated #assets, unless you can affirmatively confirm that you #own_the_rights to all of the #IP_used in the #data_set that #trained the AI to #create the #FAKE | #COUNTERFEIT #assets in your game.”
Valve said it was failing the build and would give the developer a single opportunity to remove all content they didn’t own the rights to before #resubmitting it.
The developer said they then improved the assets in question by hand “so there were no longer any obvious signs of AI”, but after resubmitting the game it was #again_rejected.
“We #cannot #ship_games for which the developer does not have all of the necessary #rights,” Valve said. “At this time, we are #declining to #distribute your #game since it’s unclear if the underlying AI tech used to create the assets has #sufficient_rights to the #training_data.”
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WELCOME TO THE FUTURE OF ADVERTISING! | If it Tastes Good, You Gotta LOVE IT! (Patent Pending).
Upon launch all will be notified.
* Software Architect (PhD) Supervisor -25 years 100K PMS hours
* EXPERT BLACK BOX TESTER
* Founder of SEO (Search Engine Optimization)
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#INTERNATIONAL_TECH_NEWS #MORNING #valve #BANNING_GAMES #ai #content #Steam_games #art_assets #prove #rights #ip #data_set #trained #create #fairly_obviously #AI_generated #owned #necessary_rights #legal_ownership #art #cannot_ship #game #contains #assets #own_the_rights #IP_used #fake #COUNTERFEIT #resubmitting #again_rejected #cannot #ship_games #declining #distribute #sufficient_rights #training_data #INVITE
#WARNING: This #story #contains #graphic #images.
"There are calls for calm in the city of #Memphis, #Tennessee, after the release of a #video showing an #altercation which #resulted in the #death of #TyreNichols.
#Charges against the #five #police #officers were announced yesterday, ahead of the video's release. North #America correspondent Barbara Miller reports from #Washington."
#acab #AllCopsAreBastards #kkkops #kkkopsAndKlan #kkkop #fascism #statism #unitedstates #AllCopsLie #AllCopsAreBad #AllCopsAreRats #allcopsareevil #AllCopsAreRacist #AllCopsAreCowards #AllCopsAreKillers #AllCopsAreGroomers #allcopsarederekchauvin #humanrightsnow #humanrightslaw #humanrights #imperialism #policebastard #capitalism
#warning #story #contains #graphic #images #memphis #tennessee #Video #altercation #resulted #death #tyrenichols #charges #five #police #officers #america #washington #acab #AllCopsAreBastards #kkkops #kkkopsAndKlan #kkkop #fascism #statism #unitedstates #AllCopsLie #AllCopsAreBad #AllCopsAreRats #allcopsareevil #allcopsareracist #AllCopsAreCowards #AllCopsAreKillers #allcopsaregroomers #allcopsarederekchauvin #humanrightsnow #humanrightslaw #humanrights #imperialism #policebastard #capitalism
contains...
#product #peanuts #contains #warning #sign #youdontsay #nicolascage
#sign #product #peanuts #contains #warning #nicolascage