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#okiedokies, Sod the #tesaract I've gone #crosseyed ! #paintbynumber
#okiedokies #tesaract #crosseyed #paintbynumber
#autostereogram for #crosseyed viewing
depth map exported from #fragmentarium (one of the examples that comes with it)
horizontally repeating fractal texture made with #fractorium (modulusx final transform).
combined with homemade software. final image had autolevels applied to brighten it up before downscaling to 1920x1080@100dpi
I think this one turned out ok despite the depth discontinuities.
#autostereogram #crosseyed #fragmentarium #fractorium
#autostereogram for #crosseyed viewing
#depth map exported to #exr from my "raymond" #raytracing thingy implemented in #glsl inside #fragmentarium , converted to #pfm using #gimp . EXR data must be in [0..1] for GIMP to understand it (otherwise it clips, not sure if it's clipped by FragM or GIMP). Not sure if sRGB non-linear response curve is mangling my data.
#fabric texture from a photo I took, cropped into a narrow vertical strip and made #seamless in #gimp
depth and texture combined with #homemade #software . took many iterations to get something that didn't make my eyes hurt too much. depth #discontinuity is jarring, too-small texture detail is distracting.
Refs:
- http://paulbourke.net/dataformats/pbmhdr/ for PFM file format (like PGM/PPM but float32 data)
#autostereogram #crosseyed #depth #exr #raytracing #glsl #fragmentarium #pfm #gimp #fabric #seamless #homemade #software #discontinuity