Starting from #DaggerfallUnity 0.16 Release Candidate, the standard Unity splash screen will be visible at startup. I won't won't be maintaining a Unity sub after DFU is complete, so can't remove the splash anymore.
This is also part of me letting go of DFU and letting it live free amongst the wider community. I'll continue to curate builds for a while after 1.0, but I think it's important I step back a bit and see where DFU can go once I stop holding the reins. It's bigger than just me now.
#DaggerfallUnity 0.15.4 Beta is now available! This is a general bugfix and improvement release. It also introduces two exclusive in-game books, written by none other than Daggerfall's designer Ted Peterson. More details in link:
https://github.com/Interkarma/daggerfall-unity/releases/tag/v0.15.4-beta
Aiming to drop #DaggerfallUnity 0.15.4 Beta this weekend with some minor bug fixes and refinements to localization. If all goes well, this will be the final release to carry Beta label. There will then be a short Release Candidate period before 1.0, finally. :)
@antimnguyen I remember at some point #DaggerfallUnity received some spotlight (not sure if that was GOG Cut release or some important new feature), and I noticed 2 nonsensical "videogame articles" on the web about "that new Bethesda game that will still be years in the making" (obviously mixing it up with #TES6); another time with #WaywardRealms.
Got a bit angry and worried at the time, tried to contact authors, but in retrospect it must have been that kind of "AI journalism" @gavinclayton
#daggerfallunity #tes6 #WaywardRealms
Things I've learned from playing Daggerfall Unity:
1. everyone is a racist asshole
2. I am utterly spoiled by Oblivion/Skyrim navigation
3. 3D sprite trees are funny
#daggerfallunity #elderscrolls
#introduction
Hi I'm Pierre, changed from Lego geek to computer geek at 11 when I touched a computer; they weren't that common in '80.
Studied computing at uni, became software #developer. Worked in several #startups, but not only.
Switched main OS to #linux in 1996. From time to time I contribute to #freesoftware projects, last to date being #DaggerfallUnity.
I enjoy #jazz #music (sometimes play #drums, but I need to replace my aging kit now), or #photography #nature.
#introduction #developer #startups #linux #freesoftware #daggerfallunity #jazz #music #drums #photography #nature
I'm aiming to release #DaggerfallUnity 0.15.3 this coming weekend. It's mainly a patch build and to progress localization. There haven't been any knockout issues with 0.15 text changes, so this release will be a stable beta for general play.
Worked on Project French #DaggerfallUnity today:
Mod boilerplate, and tavern names localization using overridable building names algo, that will be available in DFU 0.15.3
If you play #DaggerfallUnity on a Turkish language system, you've probably encountered an issue with default audio synthesis not playing MIDI songs. This should finally be fixed in 0.15.2 and later.
#DaggerfallUnity 0.15.2 Beta Preview is now available! This release continues localization upgrade, opening more text sources for translation. And a big improvement is on the way to ease process of translating quests in release 0.15.3.
https://github.com/Interkarma/daggerfall-unity/releases/tag/v0.15.2-beta
More localization improvements are coming up in #DaggerfallUnity 0.15.2.
-Support for larger alphabets
-Localize more settings text
-Localize standard spell names
-Localize item template names
-Localize potion names
-Customise item format string
I'm also working on a way to make localizing quests a bit easier.
#DaggerfallUnity 0.15.1 Beta is now available! This release has upgraded Localization features, improved mouselook smoothing by AverniteDF, and bug fixes. French language Screenshot credit Daneel53.
https://github.com/Interkarma/daggerfall-unity/releases/tag/v0.15.1-beta
met this man tonight while running across daggerfall to do a mages guild quest. #daggerfallunity using travel options + hidden map locations + better roads with fast travel turned off. at nights towns are very empty; wilderness too. he was all alone in this village.
Nazeem al-Ash'abah, Sword-singer, travels to Sentinel, capital of Hammerfell, to seek Queen Akorithi's favor by joining the Knightly Order of the Candle and rescuing a princess captured by a vampire! #LinuxGaming #ElderScrolls #DaggerfallUnity https://youtu.be/mODeZ3Yjl5U
#linuxgaming #elderscrolls #daggerfallunity
Tous les trois mois je regarde où en sont les mods #Daggerfall et à chaque fois les limites du génie humain semblent avoir été dépassées (via le Discord de #DaggerfallUnity https://discord.com/channels/559842137374457876/599345625569689620/1053432991394844772 )
Writing a QuestPack: The Common People
My first steps into the world of Daggerfall Unity modding came when I realised that making quests was as a form of interactive fiction. As those of you who have noticed the wealth of novels, short stories and screenplays that I haven't published here over the years, I'm not great at
https://escapism.co.uk/praest76/writing-a-questpack-the-common-people/
#DaggerfallUnityModding #Daggerfall #DaggerfallUnity #FantasyWriting #Modding #WritingQuests
#daggerfallunitymodding #daggerfall #daggerfallunity #fantasywriting #modding #writingquests
Modding Daggerfall Unity
I've been exploring Daggerfall on and off for a few years now, but I've only been exploring the world of Daggerfall modding for a few months. I've still somewhat of an amateur so excuse any numptitude and hamfistedness in this guide...
While quest-writing can be done using any old text-editor (though I heavily recommend using
https://escapism.co.uk/praest76/modding-daggerfall-unity/
#DaggerfallUnityModding #DaggerfallUnity #DFU #Guide #Modding #Unity
#daggerfallunitymodding #daggerfallunity #dfu #guide #modding #unity
Daggerfall Unity: Creating new pixel flats
Another issue when revamping the houses of Daggerfall is the limited clutter. We are used to clutter in Triple-A games, rubbish, detritus, object d'art... but Daggerfall was from a former era. PCs were limited. Everything non-essential added bloat that PCs of the time couldn't cope with. Also, with a gam
https://escapism.co.uk/praest76/daggerfall-unity-creating-new-pixel-flats/
#DaggerfallUnityModding #Daggerfall #DaggerfallUnity #pixelart
#daggerfallunitymodding #daggerfall #daggerfallunity #pixelart
Daggerfall Unity: The Hatch
Something I wanted to do for my houses revamp mod was to add cellars and basements to the NPC homes. This had been done for taverns in the Taverns Redone mod and temples in Finding My Religion. The stumbling block I quickly hit was that the Transparent Windows mod, by moving the house interiors within the exterior model cau
https://escapism.co.uk/praest76/daggerfall-unity-the-hatch/
#DaggerfallUnityModding #Blender #C# #Daggerfall #DaggerfallUnity #Hatch
#daggerfallunitymodding #blender #c #daggerfall #daggerfallunity #hatch