I’m working on this #MR UI library, and one feature I want it to have is built in physics.
at first I went with #ammojs. but oof it took a week to get it even close to working the way I wanted it to.
Someone suggested I try #rapier. So I did. Had it fully integrated and bug free within the day.
The differentiator? great docs. Ammo is more feature complete but it's docs are terrible. rapier had clear and navigable docs with examples. shout out to #dimforge
#mr #ammojs #rapier #dimforge #webxr #physics #gamedev