Otra cosa molona de #DetroidBecomeHunan es que usa #Vulkan y no #Direct3D. 🥳🥳🥳
#detroidbecomehunan #vulkan #direct3d
DirectXアプリで「apphelp.dll」のエラーが発生する問題は解決 ~Microsoftがアナウンス/2022年11月パッチ以降のエンタープライズ環境で発生
https://forest.watch.impress.co.jp/docs/news/1522855.html
#forest_watch_impress #DirectX #Windows_10 #Windows_11 #Direct3D #システム_ファイル #システム #Windows
#forest_watch_impress #directx #windows_10 #windows_11 #direct3d #システム_ファイル #システム #windows
A Voodoo Banshee I picked up locally a couple years back, for $20!
The Joymedia Apollo 3D Banshee, with 16mb of VRAM
Supports #Glide #Direct3d and #OpenGL
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#retrocomputing #retrogaming #3DFX #VoodooBanshee #AGP
#glide #direct3d #opengl #retrocomputing #retrogaming #3dfx #voodoobanshee #agp
#Wine's #VKD3D 1.7 Implements More #Direct3D 12 Functionality Atop @VulkanAPI
https://www.phoronix.com/news/Wine-VKD3D-1.7
Original tweet : https://twitter.com/phoronix/status/1639270090347618308
vkd3d-proton version 2.8 has been released
VKD3D-Proton is a fork of VKD3D, which aims to implement the full #Direct3D 12 API on top of #Vulkan. The project serves as the development effort for Direct3D 12 support in #Proton.
https://www.wine-reviews.net/2022/12/vkd3d-proton-version-28-has-been.html
Our patrons can now watch our interview with Servan Keondjian, OG dev on #Direct3D, #MagneticScrolls alum and general tech guru.
https://www.patreon.com/posts/servan-keondjian-75383519
D8VK project -- implementation of #Direct3D 8 for #DXVK (Vulkan-based translation layer for Direct3D): linux_gaming
https://www.reddit.com/r/linux_gaming/comments/yzbkly/d8vk_project_implementation_of_direct3d_8_for/
#dxvk #linuxgaming #vulkan #direct3d
#DXVK 2.0 Released With Many Improvements For #Direct3D Over @VulkanAPI
-- Great news for #Linux #gaming and #SteamDeck gamers!
https://www.phoronix.com/news/DXVK-2.0-Released
Original tweet : https://twitter.com/phoronix/status/1590707864309731328
#dxvk #direct3d #linux #gaming #steamdeck
#VKD3D 1.5 Lands In #Wine For Updated #Direct3D 12 Over @VulkanAPI
https://www.phoronix.com/news/VKD3D-1.5-Released
Original tweet : https://twitter.com/phoronix/status/1574697561977663489
RT @RandomPedroJ@twitter.com
Remember: #Direct3D 12's ID3D12Resource::Map() provides the pointer to the *beginning* of the resource, *not* the beginning of the mapped range. You may still do writes outside the range!
I knew, but I forgot for a moment, which caused pain.
🐦🔗: https://twitter.com/RandomPedroJ/status/1537072853702557698
Mesa's "Dozen" Close To Providing #Vulkan Over #Microsoft #Direct3D 12 https://www.phoronix.com/scan.php?page=news_item&px=Mesa-Dozen-VLK-D3D12
#programmez #wine "Wine 7.0" #linux #windows #wine7 #émulation #LogicielLibre #JeuVidéo #Direct3D ... https://www.programmez.com/actualites/wine-70-33524
#programmez #wine #linux #windows #Wine7 #émulation #logiciellibre #jeuvidéo #direct3d
#programmez #wine "Wine 7.0" #linux #windows #wine7 #émulation #LogicielLibre #JeuVidéo #Direct3D ... https://www.programmez.com/actualites/wine-70-33524
#direct3d #jeuvidéo #logiciellibre #émulation #Wine7 #windows #linux #wine #programmez
RT @phoronix@twitter.com
#Microsoft Announces #Direct3D 12 For #Linux / #WSL2
https://www.phoronix.com/scan.php?page=news_item&px=Microsoft-DX12-WSL2
#wsl2 #linux #direct3d #microsoft
📬Battlefield V: Sämtliche Linux-Spieler wegen Wine und DXVK dauerhaft gesperrt📬 https://tarnkappe.info/battlefield-v-saemtliche-linux-spieler-wegen-wine-und-dxvk-dauerhaft-gesperrt/ #Direct3D-Bibliothek #Translation-Layer #Computerspiele #ElectronicArts #BattlefieldV #Artikel #Linux #DXVK #WINE
#direct3d #translation #computerspiele #electronicarts #battlefieldv #artikel #linux #dxvk #wine