The One Ring 2E today! Celleneth, Warden of Mirkwood and Berendam, Captain of Gondor face off against a group of bandits - but these aren't necessarily capital-E Evil folks, just greedy and ambitious. When does making poor life choices become service to the Enemy?
(I mean if this were Dogs in the Vineyard I know what the answer would be and how it would be conveyed)
Something to ponder about the morality, implicit or explicit, in games.