Only 48 hours to create a game comes with lots of compromises. Assets drawn but not used. Levels designed, yet untested.
Now you can take a look at the third level of "Don't Leave", which unfortunately didn't make it to the release. #indiedev #dontleavegame #gmtkjam
#indiedev #dontleavegame #gmtkjam
The very creation of the game is full of details that are not even visible. A lot of assets do not make it into the final game.
And some didn't even have time in the game jam. Take a look at our favorite assets for "Don't Leave"!
Can you find all those that do not appear in the game? #dontleavegame #indiedev #gmtkjam
#dontleavegame #indiedev #gmtkjam
Once you have selected a suitable style for your game, it is necessary to bring it to life with the first concept arts! 🖌️
Now you can take a look at what the first version of our game looked like in the heads of our artists.
How do you like the result compared to the original concept art? #indiedev #gmtkjam #dontleavegame
#indiedev #gmtkjam #dontleavegame
How is a game born at a Game Jam? In the beginning, it's basically an overwhelming pile of various ideas, from which we gradually choose the best ones.
And the path to "Don't Leave" was no different! What all were we choosing from? #indiedev #dontleavegame #gmtkjam
#indiedev #dontleavegame #gmtkjam