1st lip sync test with #facegood facial mocap, #rokoko body and rendered with pathtracer in #unrealengine - a few posing errors but inching closer to solid results, I think?
#facegood #rokoko #unrealengine
Quick WIP performance capture test with #Rokoko v2 suit and #facegood new Seattle AI facial mocap. The capture was shot and functioning with #metahuman in #UnrealEngine5 within 40 mins which still blows my mind. More soon!
🔊 Sound required! 🔊
#rokoko #facegood #metahuman #UnrealEngine5
@christroll Hey Chris! 👋 I am having an absolute blast with MH right now.. I'm currently stuck on groom phys inconsistencies on offline render but otherwise I think it's remarkable. I'm working with #rokoko and #facegood hmc towards a solid fully CG narrative project pipeline... Love to chat! :)