Learn about the lost arcade cabinet artwork for Fight or Perish. #gamedev #FightOrPerish
https://youtu.be/V2n4WDZ346o
Full party of adventurers. Background is a scale up pixel image so it doesn't look smooth. Not sure if I will just use it or try to make something cleaner. #gamedev #FightOrPerish #art
I remember some Gauntlet artwork with the four characters. I'd like to have something similar with Fight or Perish. Which means I need large scale artwork for the characters. First up is Komodo. #gamedev #FightOrPerish
Added the Grim Reaper to Fight or Perish. It can only be killed with bombs. #gamedev #FightOrPerish #screenshotsunday
#gamedev #fightorperish #screenshotsunday
New release of Fight or Perish is available on:
https://dulsi.itch.io/fight-or-perish
It adds a new enemy and the beginnings of a map editor.
#gamedev #FightOrPerish #OpenSource
#gamedev #fightorperish #opensource
Spent yesterday ripping apart the UI code in Fight or Perish. It's a lot cleaner than it was. Should make the map editor easier. #gamedev #FightOrPerish
Created a #flatpak for Fight or Perish. I've now decreased the number of rights it needs. My game is still listed as "Potentially Unsafe". Why? Because I want to support controllers. How does flatpak not have a solution to this yet? #FightOrPerish #gamedev
#flatpak #fightorperish #gamedev
Finally posted an Open Game Source article on the Fight or Perish work I've been doing. #gamedev #FightOrPerish #OpenGameSource
https://identicalsoftware.com/games/fop
#gamedev #fightorperish #opengamesource
Sprite sheet version of eye creature. #gamedev #pixelart #FightOrPerish
#gamedev #pixelart #fightorperish
Added a new monster to Fight or Perish. Still need to make a map including them. #gamedev #FightOrPerish #screenshotsunday
#gamedev #fightorperish #screenshotsunday
Been working on adding a new enemy to Fight or Perish. It's not quite done yet but initial version is checked it. #FightOrPerish #gamedev #pixelart
https://gitlab.com/dulsi/fop/-/raw/main/data/images/badguys2.png
#fightorperish #gamedev #pixelart
Fight or Perish has been significantly upgraded. Previously it only allowed you to move whole squares. As some characters were slower this led to jittery movement. I tried adding smooth scrolling but it did not look good. I decided to make movement free of the grid which is how Gauntlet did it. #gamedev #FightOrPerish
Bill said his names for the characters in Fight or Perish were terrible. I thought I might still keep them as it was his game. Faeiriey, Komodo, McArcher, and Sourceror are the names. Yeah... I'm not keeping that. #gamedev #FightOrPerish
New graphics for characters in Fight or Perish. #gamedev #FightOrPerish #screenshotsunday
#screenshotsunday #fightorperish #gamedev
@killyourfm Fight or Perish. New Breed Software created it. He produces some amazing prototypes but tends not to complete them. (My son reminded me I've done the same.) He started Super Tux. He has Bobobot as well, a Megaman like game. I've put my updates on gitlab. #FightOrPerish
https://gitlab.com/dulsi/fop