From Orbit Dev Log - Jan 2019

Two and a half years after starting development, From Orbit finally had art for all of its environments.

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Last updated 2 years ago

Merry Spacemas, From Orbit 🚀 🌟

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Last updated 2 years ago

If you play From Orbit during December, your ship is a little more festive 🚀🌟

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Last updated 2 years ago

Had good fun doing the idle animation for this critter.

From Orbit Dev Log - July 2018

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Last updated 2 years ago

Turns out that I've had From Orbit configured wrong on the Steam store since launch. Was missing the 64-bit checkmark in the OSX configuration so anyone running Catalina or later saw a warning that the game might not run (it does). Oops.

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Last updated 2 years ago

Turns out that I've had From Orbit configured wrong on the Steam store since launch. Was missing the 64-bit checkmark in the OSX configuration so anyone running Catalina or later saw a warning that the game might not run (it does). Oops.

#fromorbit #gamedev

Last updated 2 years ago

Around the time I realized I would probably need to stop using the built-in Unity NavMesh components for navigation.

From Orbit Dev Log - November 2017

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Last updated 2 years ago

From Orbit Engineer Animation - May 2017

Animation in Blender for the construction/repair actions.

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Last updated 2 years ago

Harvester Animation - May 2017

One of the first set of animations that went into the game. I was learning to animate and use the Blender modelling, rigging and animation tools as I went.

The mining tool was still grey-blocked at this point.

Beam FX by @archanor

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Last updated 2 years ago

Character Skins WIP - May 2017

The first pass of the models for all of the character "modes" -- you can only have up to 4 crew members at once, but each one can switch between modes as needed.

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Last updated 2 years ago

By May 2017, I had modelled the ship, character, and a basic enemy. Learning modelling and animation in as I went.

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Last updated 2 years ago

The first development builds of From Orbit, June-July 2016

Before and after implementing the hex tile world.

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Last updated 2 years ago

From Orbit game jam, circa Dec 2015. Written with Love2D using Kenney's assets (a great combination)

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Last updated 2 years ago

From Orbit is an RTS-lite about exploring, building, gathering, and being eaten by aliens.

Available for Windows/Mac/Linux on:

itch.io - tentaclehead.itch.io/from-orbi

Steam - store.steampowered.com/app/668

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Last updated 2 years ago