after a week of holiday, here you go another #devlog for my #FootballManager game in #golang and #fyne
feels like I am procrastinating a bit instead of implementing the actual game mechanics, but I wanted to be able to see player who have won individual awards also, so their fame increases and so does their value.
here it is what it looks like:
https://youtu.be/Y3iS95I3hC4
#devlog #footballmanager #golang #fyne
today for the #devlog of my #FootballManager game in #golang and #fyne
I implemented the historical stats of previous Leagues.
Now you can see which teams were the top three given a specific League and also what players really stood out.
I started drafting the MVP price which will increase the player value also.
https://github.com/vikkio88/fd-sim
This is what the game looks like now:
https://youtu.be/q2MuDwp5pPQ
#devlog #footballmanager #golang #fyne
Today for the #devlog of my #FootballManager game with #golang and #fyne :
I implemented a way to stop the simulation in case we have some Emails that need replying.
I added a way to showcase the player's team in all the lists.
As you can see at the end there are two teams with the same name, which is rare but it can happen, I have on the backlog a fix for it.
#devlog #footballmanager #golang #fyne
and even more progress on my #FootballManager game in #golang and #fyne
Today I implemented the first chain of events/actions that will allow the player to get hired by a Team.
If certain conditions are respected you will get a contract offer, if you accept it, your decision will trigger you getting hired and it will allow you to manage the team.
the whole game mechanics will work around this system.
#footballmanager #golang #fyne
today, in my #FootballManager in #golang and #fyne I added a way to let the world simulation run by itself until interrupted by the user.
#footballmanager #golang #fyne
finally another update #devlog on my #FootballManager game made with #golang and #fyne
After a few days of working on things that are not really easy to see in a video, I finally managed to showcase the Events triggering and Time simulation.
Now you can simulate time going by and events will trigger News or Emails, which you can action.
I also implemented a custom parser to add links inside the text of a RichTextWidget.
Not super happy how it looks but they work :D
https://youtu.be/ohdtI8qYILM
#devlog #footballmanager #golang #fyne
Making some good progress on KISA. It was a super frustrating start but I just hooked up my 3rd screen in #fyne #fyne_io and wow am I flying now. I can save and load a file. I can start an mqtt server. I am working on the individual potentiometer calibration. I'm starting to feel like this might actually work. It needs a lot of refinement but I'm hoping people can use this to build some quality animatronics along with record shows and bring some joy to others.
yet another update #devlog video on my #FootballManager game made with #golang and #fyne
I made loads of UI improvements, like Ordering players in Roster by Position, and Implemented the Match Details view.
happy to see how is progressing
#devlog #footballmanager #golang #fyne
another #devlog for my #FootballManager game in #golang and #fyne
In the last few days I implemented Stats calculation after a Round is played, and also the Round link to the Match itself.
#devlog #footballmanager #golang #fyne
today for my little #devlof on my Football Manager game in #golang and #fyne I implemented Table and Round screen, also a bit of background fixes and the mechanics to Load the game.
https://youtu.be/gycBzAWGfZ8
Decided now to work (once again) on my Football manager game, but focussed only on Transfer Market.
This time I am writing it in #golang and #fyne and I will be publishing devlogs and screengrabs of the game evolution in here https://www.youtube.com/watch?v=HIdPebJoyY4&list=PLopL-xN0qRWLs4k5AphgANHfbpcNvYT6d
this is the repo:
https://github.com/vikkio88/fd-sim
I started working on an app for programming and running #animatronics. I'm calling it kisa, keep it simple animatronics. I'm supporting rpi pico w out the gate only but this will write the python code for a custom waldo setup. send its data over mqtt to a broker that sits behind kisa on a laptop or rpi. Kisa will then normalize the data from the waldo and record it. Then do the same for the animatronic but in reverse. I'm using #fyne for the UI cuz I'm comfier in go.
the tutorial I wish I had seen while starting desktop app development with #golang and #fyne
https://dev.to/vikkio88/creating-a-todo-app-in-fyne-an-go-2i6a
Wrote a small utility yesterday: A small app that runs a static web server locally. Useful if you have a static website to share with your customer. Runs on most platforms, written in #Go, using #Fyne.
https://github.com/mkalus/go-fyne-webserver
Binaries can be found in "Relaeases".
#go #fyne #golang #app #windows #mac #linux
Yikes did I just build a presentation app with @fyne? Oh yes! This screenshot marks the first hour of progress 😀.
Using #golang and a #markdown text format so you can edit in other tools as well. This will be how I present my next #Fyne or #FyshOS presentation :)
#golang #markdown #fyne #fyshos
@preslavrachev @inanc We have migrated several #Microservices from #java to #golang . They are faster and need way less ram than the Java docker container version.
I think it's going into the right direction - also with ui toolkits like #fyne for example.
#Microservices #java #golang #fyne