how about being able to turn off the lights in the entire level? :D #gaemdev
conversion of HCG (hue/chroma/grey) javascript implementation to an opengles3 shader: done! not sure if it is optimal, but it looks good :) - https://gitlab.com/polymorphcool/futari-app/blob/master/assets/HCG_javascript_to_shader.md
#godotengine #shader #colorpicker #gaemdev #widget #munsell
#godotengine #shader #widget #munsell #colorpicker #gaemdev