Baldur's Gate 3: Baldur's Gate. Now, that's a city I'd have loved to work on.
#baldursgate #larian #gamecities
Heterotopias was one of the first publications to let me write about game cities, and, crucially, remains the finest and longest-running publication on game spaces and virtual architecture.
Now Heterotopias is becoming physical; help it happen: https://www.lostincult.co.uk/heterotopias
#heterotopias #zine #games #gamecities #architecture
'NORCO and capturing the spirit of Louisiana through sci-fi storytelling' by @Joel_Couture; read it here: https://www.gamedeveloper.com/road-to-igf-2023/-i-norco-i-and-capturing-the-spirit-of-louisiana-through-sci-fi-storytelling
#worldbuilding #urbanism #gamecities #Norco
Imagining Cities Through Play, my article on immersive play experiences and the liberation of civic imaginations, has been published. Read it in Virtual Interiorities-Book I: When Worlds Collide.
The book is available and can be downloaded for free here: https://press.etc.cmu.edu/books/virtual-interiorities/1
#gamecities #academic #gamestudies #book
Lock-On 4 is finally here, and it is by far the most beautiful journal I have ever seen or written for.
#gamecities #fromsoftware #darksouls #journal
Was recently reminded of 'Designing death in the virtual city' -- a piece I wrote 4 years ago; this one: https://wellcomecollection.org/articles/W_WAFBQAAH4nDlda
#games #gamecities #gamedesign