Ramón Wilhelm · @ramon_wilhelm
323 followers · 3038 posts · Server mastodon.gamedev.place

Retweet @jmackley from Twitter:

Back in the day, there was a digital paint program that came in a Paint Bucket. Does anyone remember which product it was AND can find a picture?

Source: twitter.com/ackley_jonathan/st

Any idea @vga256 ?

#gameart #gametools #digitalpaint

Last updated 1 year ago

Diogo Neves · @diogosnows
33 followers · 101 posts · Server mastodon.world

🤖 Preview 4.0: Create tools without coding!

If you create your own shortcuts for common tasks, here’s a super fast way to do it!

Thanks @creativityfactor for the neat tip, check out his game too!

#unity3d #unity #gamedev #gametools #LLM

Last updated 2 years ago

Jeff Stewart · @object01
90 followers · 756 posts · Server mastodon.gamedev.place

🛠🗳 Now accepting for the hashtag that best expresses "tools and workflow engineering for video games".

?
?
?
?
?
?

Any other nominations? I'll gather them all up and build a .

#poll #gamedevtools #gametools #toolseng #workflows #toolsdev #tools #nominations

Last updated 2 years ago

GlaireDaggers · @glairedaggers
93 followers · 76 posts · Server peoplemaking.games

Experimenting with writing a script for Aseprite which uses tags, layer data, & "magic layers" to export animation data w/ stuff like hitboxes, root motion position, etc.
Kinda going off the idea for the tool I was working on before, but a simpler prototype of it.

#gamedev #aseprite #gametools

Last updated 2 years ago

Lexi · @AlexiWolf
46 followers · 263 posts · Server meow.social

Released Wolf Engine v0.25 today!

This one is a small update. Just some new helper functions, and some changes to the event system in preparation for some bigger features I'll be working on soon. Window system, inputs, and 2d graphics are the next steps I think.

github.com/AlexiWolf/wolf_engi

#wolfengine #gametools #enginedev #gamedev

Last updated 2 years ago

MrFish · @MrFish
13 followers · 3 posts · Server mastodon.gamedev.place

Good morning fellow netizens!
I'm Malcolm but you can call me Fish. I've been in (and ) for about a decade now mostly in the mobile space. Now I'm looking to get more into engine development as well as sharpen my c++ skills. If any or nerds on here wanna link up drop me a word! I can use all the help I can get 😌🙏. Alternatively, if you wanna watch me crash and burn 🔥 then you definitely wanna stick around and follow! Cheers 🍻✌️

#enginedev #mathematics #graphics #gametools #gamedev #introduction

Last updated 2 years ago

Progress on sprite atlas UI. Can now create new atlas from images (png, jpg, & QOI supported) and add new sprites to an atlas. Will also add support for importing sprite atlases from TexturePacker

#opensource #gametools #indiedev #gamedev

Last updated 2 years ago

Working on a game sprite animation tool. Poking at the sprite atlas import UI (you'd import or create sprite atlases, then use those sprites to assemble the animation frames)
Finding that there really just isn't a good tool for making game sprite animations w/ support for marking up frames with hitboxes, hurtboxes, events, etc so that's kind of the goal here.

#gametools #opensource #indiedev #gamedev

Last updated 2 years ago

Mason Remaley · @MasonRemaley
61 followers · 73 posts · Server mastodon.gamedev.place

Haven’t posted here in a while, but I’ve continued working on the game! Here’s a quick write up on the entity system for anyone’s who’s interested: anthropicstudios.com/2019/06/0

#rustlang #gametools #indiedev #gamedev

Last updated 6 years ago