RT from Matt Oztalay | He/Him | BLM (@mattOztalay)
It's here! My @unrealengine Learning Theater talk from #GDC23, The Future of Materials in Unreal Engine is now up on YouTube!
https://www.youtube.com/watch?v=joOIBteSo1w
#unrealengine #materials #shaders #substrate
Original tweet : https://twitter.com/mattOztalay/status/1648739767649959954
#substrate #shaders #materials #unrealengine #gdc23
RT @Official_GDC: New #GDC23 video on YouTube: The Many Dimensions of Kirby
"Developers Shinya Kumazaki and Tatsuya Kamiyama discuss how they brought traditional Kirby gameplay into a 3D world with Kirby and the Forgotten Land."
Games and Online Harassment Hotline: Every year, there are stories about groping, drugging, harassment, and even more stories of countless attempts to create opportunities for assault at games industry events like #GDC23. It's heartbreaking and infuriating that this feels so normalized...
Text SUPPORT to 23368
https://gameshotline.org
Games and Online Harassment Hotline: Every year, there are stories about groping, drugging, harassment, and even more stories of countless attempts to create opportunities for assault at games industry events like #GDC23. It's heartbreaking and infuriating that this feels so normalized...
Text SUPPORT to 23368
https://gameshotline.org
Figuring out when to do conference followups is tricky.
You know everyone is exhausted today, will be inundated tomorrow, and very tired by end of the week. So, I'm thinking Wed or Thursday?
What's your sweet spot for following up post conference?
If you or someone you know has had a harmful experience at the conference (or anywhere else in the industry), and wants a safe channel to talk about it, https://gameshotline.org is an important and available resource.
Image CW: SA, harassment topics
Someone, audibly in this hotel corridor outside my room: “… yeah, he pooped in the shower.”
Me, about to get into the shower in my room, looking at the shower and drain: 🫤😧
Such a great time at #gdc23 , filled with ideas and possibilities to make real in the year ahead. Planning for the next one starts now!
Until next time, weird but pleasant city we can never seem to escape the orbit of! #GDC23
Game over folks!!!
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RT @ImMachineAlpha
BREAKING🚨 GDC 2023 Unreal Engine 5's Metahuman now has the ability call 'Animator' which allows anyone with a Apple iPhone to capture facial animations and superimpose that onto any virtual character.
Ready for the metaverse?
#GDC23 #metaverse #ue5 $rndr $aapl $nvda $sol $bnb
https://twitter.com/ImMachineAlpha/status/1639365174762041344
The fifth & final day of #GDC is upon us! It went by so fast! Today's our last chance-make those connections, don't miss an opportunity to reach out. *We* are why we are all here--to meet and know and support each other. That's what keeps me coming back. I love this community🫶🏾 #gdc2023 #gdc23 #gamedev #masseffect #TaliZorah
#TaliZorah #masseffect #gamedev #gdc23 #gdc2023 #gdc
RT @htcvive
At #GDC23, we unveiled the game-changing VIVE self-tracking tracker, but we didn't stop there.
🎬: https://youtu.be/5ckK_qvgJoQ
#openxr #vrtracking #htcvive #trackers #vrchat #vrgaming #metaverse #vr #xr
#xr #vr #metaverse #vrgaming #VRChat #trackers #htcvive #vrtracking #openxr #gdc23
RT @Official_GDC
The winner for Best Narrative at #GDCA23:
Pentiment (Obsidian Entertainment | Xbox Game Studios)
Day 4 of #GDC! I've loved every talk I had the privilege to attend. I am honored to have been voted as one of the highest rated speakers of GDC 22 & featured in the speaker deck among so many amazing game devs. Also #ThisIsWhatAGameDevLooksLike. Hire me to work on your games! 🙂 #gdc23 #accessibility
If you like my shirt make sure to get it from the creator & support a disabled POC instead of one of the companies that have stolen the design. Here's Annie Segarra's store: https://www.bonfire.com/thefutureisaccessible/
#accessibility #gdc23 #thisiswhatagamedevlookslike #gdc
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RT @NinjaTheory
We're pushing the boundaries of realtime facial animation in Senua's Saga: Hellblade II, as showcased at #GDC23 with @UnrealEngine. https://t.co/NOLvRpuC5t
https://twitter.com/NinjaTheory/status/1638589768333238286
RT @Official_GDC
The winner of the Innovation Award at #GDCA23:
IMMORTALITY (Half Mermaid Productions)