Started using gdUnit last night, and, I already know, this thing will save my ass one fine day. This addon should be just baked in the editor 😄
All I'm missing is that the test failure output should be more verbose, when comparing non-scalar stuff like objects and arrays, but I'm sure that is going to be solved eventually. You can work around that anyway.
Busy evening fixing some bugs in #beehave and paving the road for a super reliable addon.
#opensource #gdunit #godotengine #beehave