Patricio Gonzalez Vivo · @patricio
1349 followers · 252 posts · Server merveilles.town

Turning the oneiric factor on with some smoke and mirrors. When the engineering hat it's picked up by the technical are director one. Made w MiDAS, and lygia.xyz

#glslViewer

Last updated 2 years ago

Patricio Gonzalez Vivo · @patricio
1349 followers · 252 posts · Server merveilles.town

Turning the oneiric factor on with some smoke and mirrors. When the engineering hat it's picked up by the technical are director one. Made w MiDAS, and lygia.xyz

#glslViewer

Last updated 2 years ago

Golan Levin · @golan
1422 followers · 120 posts · Server mstdn.social

RT @patriciogv
Video to 3D Memory (MiDAS v3.1 + + lygia.xyz)

#glslViewer

Last updated 2 years ago

Patricio Gonzalez Vivo · @patricio
1346 followers · 251 posts · Server merveilles.town

More one image2scene using MiDAS, and lygia.xyz

#glslViewer

Last updated 2 years ago

Patricio Gonzalez Vivo · @patricio
1345 followers · 250 posts · Server merveilles.town

Not bad real-time camera posses from a single image using MiDAS v3.1 + +

#lygia #glslViewer

Last updated 2 years ago

Patricio Gonzalez Vivo · @patricio
1331 followers · 241 posts · Server merveilles.town

For those that are interested on compiling and running as a custom rendering engine. Here is a little tutorial on how to do it.

youtu.be/KZsvHWpk8MQ

#b3d #blender3d #glslViewer

Last updated 2 years ago

Patricio Gonzalez Vivo · @patricio
1317 followers · 240 posts · Server merveilles.town

Turns out that integrating you cutesy little toy engine () to an industry titan like
really pushes it to grow and rise for the occasion. Lot's of changes on VERA (my C++/OpenGL environment) and glslViewer. Thanks you

#theWorkshop #b3d #blender3d #glslViewer

Last updated 2 years ago

Patricio Gonzalez Vivo · @patricio
1315 followers · 239 posts · Server merveilles.town

Back at integrating into ! Preview rendering is almost 100%, the big missing is the font rendering...

#b3d #blender3d #glslViewer

Last updated 2 years ago

Patricio Gonzalez Vivo · @patricio
1309 followers · 238 posts · Server merveilles.town

running inside as a custom render engine, day 5! GlslViewer Lights, skybox and shadowmaps all working and animating correctly using modifiers. Also, UVs now with corrected UVs

#theWorkshop #b3d #blender3d #glslViewer

Last updated 2 years ago

Patricio Gonzalez Vivo · @patricio
1306 followers · 237 posts · Server merveilles.town

Now it's all about, tiny little victories like getting shadow maps right. Day 4 of integrating into @blender

#b3d #blender3d #glslViewer

Last updated 2 years ago

Patricio Gonzalez Vivo · @patricio
1302 followers · 233 posts · Server merveilles.town

Finally got all camera matrices working correctly on my raymarching scene inside custom render engine. in is such a power house.

#theWorkshop #b3d #shaders #glsl #glslViewer #blender3d

Last updated 2 years ago

Patricio Gonzalez Vivo · @patricio
1302 followers · 232 posts · Server merveilles.town

Testing ’s 2D shader workflow with lygia.xyz functions inside is very promising! Just imagine animating complicated camera paths on on your raymarching scenes : )

#b3d #blender #blender3d #raymarch #glslViewer

Last updated 2 years ago

Patricio Gonzalez Vivo · @patricio
1294 followers · 228 posts · Server merveilles.town

/
integrations progress: Hot-reloading of inside is working! Meshes geometries and matrices and Light positions also syncing (animating) correctly! lygia.xyz is natively supported.

#blender #shaders #glsl #blender3d #glslViewer

Last updated 2 years ago

Patricio Gonzalez Vivo · @patricio
1293 followers · 225 posts · Server merveilles.town

Started a - integration. GlslViewer doesn’t have much of an GUI. By design the code is %90 of the interface and the rest is console commands. This makes it more of a rendering engine. That’s why I’m happy to share that I manage some level of success bringing glslViewer inside as a custom render engine. Stay tune!

#blender3d #blender #glslViewer

Last updated 2 years ago

Patricio Gonzalez Vivo · @patricio
1156 followers · 199 posts · Server merveilles.town

developers, currently uses C++11 and a regular contributor is suggesting promoting to C++20. github.com/patriciogonzalezviv I have been reluctant to push for newer C++ version under the pretext of back compatibility with embedded devices, also because I maybe don't really understand the advantages. On a closer look, I might just be (emotionally?) uncomfortable with that idea. What are logical reasons not to upgrade. Any good articles about it?

#theWorkshop #glslViewer #cpp

Last updated 2 years ago

Patricio Gonzalez Vivo · @patricio
973 followers · 186 posts · Server merveilles.town

New feature, SDF generation, now loading in different LODs for better interactivity

#theWorkshop #glslViewer

Last updated 2 years ago

Patricio Gonzalez Vivo · @patricio
948 followers · 185 posts · Server merveilles.town

@neauoire is there a way to script the creation of a screenshots in emu? I have been working on a better integration of into desktops and thought I could do it as well for uxn icon system... like .rom MIME types and thumbnails

#linux #glslViewer #uxn

Last updated 2 years ago

Patricio Gonzalez Vivo · @patricio
929 followers · 179 posts · Server merveilles.town

v3.10 is released, this one is focused on usability for users adding thumbnails for 3D models (ply, obj, gltf and lst files), drag&drop of images, geometriy files and shaders files, screensaver shaders and a new icon github.com/patriciogonzalezviv

#linux #glslViewer

Last updated 2 years ago

Patricio Gonzalez Vivo · @patricio
928 followers · 177 posts · Server merveilles.town

Bringing back glslScreenSaver script and shipping it with on . Custom as are a lot of fun.

#theWorkshop #screensaver #shader #glsl #linux #glslViewer

Last updated 2 years ago

Patricio Gonzalez Vivo · @patricio
928 followers · 177 posts · Server merveilles.town

@Lutrinus right!? I'm reusing the functions from the deck (now part of lygia.xyz ). True fact, the PixelSpirtDeck.com is made from a python scrip that use , and to render and compose the front/back of the deck plates that then are send to the printer

#latex #imagemagic #glslViewer

Last updated 2 years ago