Luke Miller · @upmultimedia
189 followers · 729 posts · Server mastodon.gamedev.place

A project that generates real world meshes in Houdini using the Google API. My python library for handling GLTF files is one little piece of it which is amazing.

github.com/xjorma/EarthMeshHou

#houdini #googleapi #gltf #foss

Last updated 1 year ago

pafurijaz · @pafurijaz
232 followers · 1813 posts · Server mstdn.social
🐿️ Mars ❤️🇺🇦 · @mars
229 followers · 32 posts · Server squirrel.pub

Over the past 9 months, I created a prototype for an extensible 3d model file-format for VR avatars.
I call it STF - Scene Transfer Format

Watch the showcase video!
youtu.be/ozkmGxFG_ug

Open-Source Licensed (MIT)

Check out the repositories with more information in the readme.md

Core STF repository: github.com/emperorofmars/stf-u
Avatar extensions repository: github.com/emperorofmars/ava-u

#stf #3d #socialvr #vrchat #chilloutvr #vrm #vtuber #csharp #programming #fileformat #gltf #foss #unity #unity3d

Last updated 1 year ago

C:\KKJ\>:idle: · @w84death
789 followers · 511 posts · Server fosstodon.org

I like this workflow.

#blender #gltf #godot

Last updated 1 year ago

C:\KKJ\>:idle: · @w84death
789 followers · 509 posts · Server fosstodon.org

So smooth :>

Latest with my scene straight from :)

#godot #gltf #blender

Last updated 1 year ago

Anyone into open standards, there are a number of live streamed birds-of-a-feather sessions being live streamed today for and the new standards forum.

youtube.com/watch?v=I4imDGAoDf

#khronosgroup #vulkan #gltf #openxr #metaverse

Last updated 1 year ago

Don McCurdy · @donmccurdy
698 followers · 427 posts · Server fosstodon.org

Recently @thekhronosgroup published a series of short explainer videos about glTF’s PBR material properties. They’re concise and clear: what the data means, and how to create it in Blender.

The “Volume” video is a great example:

youtube.com/watch?v=P7ZKtGARWG

#gltf #gamedev #webgl #threejs #b3d

Last updated 1 year ago

morgan · @morgan
145 followers · 820 posts · Server leds.social

AAAnnnnd current state of the project.. the viewer is looking quite nice and re-implementing parameters in the new workflow is almost done and is pretty crazy how much faster it is compared to the earlier revisions. At a guess I'd say 95% of the time for exporting a file is spent starting but now that each session gets its own long running instance, that cost is only sunk once. Also exporting is much faster than either or

#freecad #gltf #obj #stl

Last updated 1 year ago

Don McCurdy · @donmccurdy
698 followers · 416 posts · Server fosstodon.org

Khronos requests proposals on a contract to build a glTF viewer app for iOS:

khronos.org/rfp/gltf-ios-rfp

Proposals are due August 25.

#gltf #gamedev

Last updated 1 year ago

MapTheClouds · @maptheclouds
139 followers · 30 posts · Server mapstodon.space
VoR · @sketchpunk
172 followers · 318 posts · Server mastodon.gamedev.place

Finally have progress of loading google's photo 3D tiles completely from scratch & rendered in . Yes, even parsing 😜

Think I might save this as a basic example, next I want to drill down to a specific location & render that tile with textures. Then it

#threejs #gltf #opensource

Last updated 1 year ago

Ivan Achlaqullah · @achlaqullah
94 followers · 94 posts · Server mstdn.id

Which loader do you recommend, graphics programmers?

Tried cgltf but the examples are too barebones.

#gltf #gamedev #opengl #vulkan

Last updated 1 year ago

pafurijaz · @pafurijaz
160 followers · 1346 posts · Server mstdn.social

is a free opensource viewer and converter, support several 3D formats and there is a version for Linux and Windows, is Cross platform Mayo runs also on macOS but in GitHub there are only Windows and Linux I assume for macOSX is necessary the build from sources.
This can be very useful for users that need a converter for CADs file it support neutral formats and save into OBJ but , support assembly multi parts
librearts.org/2023/01/introduc
github.com/fougue/mayo

#blender3d #b3d #gltf #Blender #cad #mayo

Last updated 1 year ago

David Frank · @bitinn
510 followers · 1602 posts · Server mastodon.gamedev.place

Thoughts:

I really wish the big 2 game engines spend more time making viable than .

Look I know how flexible USD can be, but it will never be the defacto pipeline for a majority of game companies.

You have to dedicate so much engineering efforts to get USD pipeline running, that you might as well build your in house format (many AAA did, they had this need before USD came along).

Meanwhile glTF is happy to serve 95% of your asset / scene needs. Folks please give glTF a better look.

#gltf #usd

Last updated 1 year ago

Julien Duroure · @julienduroure
178 followers · 105 posts · Server mastodon.art

Are you using Blender glTF I/O at work?
I am looking freelances, studios, e-shops, apps, pipeline TD, etc.. that are using it daily.
I want to better understand how you use it, and what are your pain.

@Blender

#pipelineTD #techart #blender3d #gltf #b3d

Last updated 1 year ago

dov · @dov
4 followers · 19 posts · Server fosstodon.org

Yesterday I released another version of , my text to mesh generator for and . It can now export multimesh files for further processing in blender.

See: github.com/dov/pomelo

#pomelo #blender #3dprinting #gltf

Last updated 1 year ago

Doug Binks · @dougbinks
651 followers · 778 posts · Server mastodon.gamedev.place

Since it looks like the 5 .obj importer is broken since the introduction of a new importer, and the workaround I found before no longer works it seems the best approach for exporting from my Editor is to import the .obj into and export to then setup the materials as before in Unreal.

I was hoping that I could setup the materials in Blender but the exporter for both FBX and do not seem to work well enough in Unreal 5 for this to be a useful approach.

#unreal #avoyd #voxel #blender #fbx #gltf

Last updated 2 years ago

Mike Nisbet · @mikesky
106 followers · 23 posts · Server mastodon.gamedev.place

These past few weeks I’ve been working on implementing glTF KHR_animation_pointer in glTFast for @unity. Great to see this format evolve with even more useful capabilities! github.com/atteneder/glTFast/p

Thanks to @tteneder for the great library and @herbst for the test assets!

#gltf #madewithunity

Last updated 2 years ago

Xanathon · @xanathon
97 followers · 209 posts · Server mastodon.art

Third Room

"Third Room enables people to discover and create virtual worlds while protecting their privacy and giving them ownership over their data. We use open standards to ensure that both the 3d content and social networking data is portable and interoperable with other platforms. We empower creators to design and program rich and interactive virtual worlds and avatars using a wide variety of 3D content creation tools..."

github.com/matrix-org/thirdroo

#opensource #gltf #metaverse #thirdroom

Last updated 2 years ago

VoR · @sketchpunk
150 followers · 223 posts · Server mastodon.gamedev.place

We have the first frame rendering ! Lots of coding to get from parsed data to a posed skinned model. Still need more work on the quaternion track, try out slerp instead of nblend, plus handle step & cubic interp PLUS make pos/scale track animators

#gltf

Last updated 2 years ago