Yesterday I finished the boss fight design, it's very simple, you can get cover on the trees ✋ 🔥
I still have a lot to learn, I'm excited to keep learning and improving, hope someone likes it 👍 ✨
#godot #godotengine #screenshot
Needed a break from staring at console output for the emulator project, and #Godot was upset at me for printing too much text, so I made a simple debug GUI and the ability to step through execution.
Waking up to day #70 of #Godot games using #GodotSteam! Today is MMA Simulator by Zever Games! As far as I know, it is a rarity in the management sim genre: a fighting text-based game where you hire, train, and go for the glory. Sounds wild. Check it out!
I've wrote a quick GDScript cheatsheet for #godotengine https://dev.to/godot/gdscript-cheatsheet-5ghe :godot:
Hopefully it can be useful to #godot devs out there in their #gamedev journey
Now in 16:9 and I've added Giant Structures. Also, downloadable version for windows+mac are available!
🕹Play in Browser + Devlog: https://simonschreibt.itch.io/super-duper-space-adventure
#screenshotsaturday #godot #gamedev #indiedev #GodotEngine #spacegame #VampireSurvivors #cozy
#screenshotsaturday #godot #gamedev #indiedev #godotengine #spacegame #VampireSurvivors #cozy
C'est la Résolution sur #Astreterre ! :) #GameDev #Godot #MadeWithGodot #GodotEngine ! https://www.twitch.tv/orann_
#astreterre #gamedev #godot #madewithgodot #godotengine
Time to get out of my comfort zone and start producing some articles & tutorials on Nodot. Here's a wiki entry for some of the connector utility nodes in Nodot: https://github.com/NodotProject/nodot/wiki/Connector-Utilities
I suck at video tutorials. If anyone is interested in producing some videos on these subjects, or providing some tips, please let me know.
Also, anyone have experience with opencollective/issue bounties? Is it worth it?
Nodot Release v0.2.6
- IsometricCamera3D: A camera controller angled at 45 degrees from above. Controls include movement, rotation, and zooming.
- RTSMouseInput: A mouse input controller for the IsometricCamera3D. Allows selecting and controlling objects in the scene.
- RTSSelectable: A selectable object that can be controlled by the RTSMouseInput.
- Various bug fixes
Demo project available here: https://github.com/NodotProject/nodot-rts
Main project: https://github.com/NodotProject/nodot
Today I'm working on the boss arena, implemented my try on smooth camera transitioning 👍
The pancakes you see there are healing items 🥞 ❤️
An old scene I did for my game "dawra", I think I could do it better nowadays 👍
An old scene I did for my game "dawra", I think I could do it better nowadays 👍
I'm hoping someone can help me with a @godotengine question. With the Q&A forum being read-only, I'm hoping Mastodon people can boost/answer this one for me.
I'm trying to use this plugin for HTML5 downloads in Godot 4.1:
https://github.com/Pukkah/HTML5-File-Exchange-for-Godot
It's for Godot 3.4, but I've upgraded my projects and want to stay in 4.1.
Currently, it throws an error “Identifier JavaScript not defined in scope” (see screenshot).
Would anyone have an idea on what to fix here? Thanks!
Awesome progress on the #Decentraland client in #Godot , featuring the iOS build.
Including multiplayer now!
Just learned that #Godot 4 allows native Text to Speech! 🔊
Go to Project, Project Settings, General (under Audio), and enable the "Text to Speech" checkbox.
https://docs.godotengine.org/en/stable/tutorials/audio/text_to_speech.html
Do you like the new big robo-shippy? Any name suggestions?
PLAY in Browser: https://simonschreibt.itch.io/super-duper-space-adventure
#gamedev #screenshotsaturday #indiedev #godot #godotengine #pixelart #space
#gamedev #screenshotsaturday #indiedev #godot #godotengine #pixelart #space
My "Dabber" (Scatter) addon for Godot 4.x is progressing.
The graph controls the resources used and the "Dab3D" node is what does the dabbing of meshes.
I am working on 3d gizmos to resize the dab area and a bunch of other little fixes.
I chose "dab" for brevity—that really counts with namespaces.
#dabber #resourcewrangler #godotengine #godot
Definitely preferring Godot over Unity, not quite figured out why. But it just feels more fun and welcoming. Which is weird since I know and am more comfortable with C# in Unity, than the GDScript I'm learning in Godot. Time will tell if using C# in Godot will still have me feeling the same.
#gamedev #godotengine #godot #unity
#gamedev #godotengine #godot #unity
Networking in #godot is too f**king easy.
Look at it dude.
#godotengine #game #devlog #gamedev
#godot #godotengine #game #devlog #gamedev
Added a little 🐰🥚. Do you know what this is and where it originates from? :)
Play in Browser: https://simonschreibt.itch.io/super-duper-space-adventure
#gamedev #indiedev #screenshotsaturday #godot #godotengine
#screenshotsaturday 👀
New mob in #propaGUNdaGame 📺
TV-Maid💅💅💅
#gamedev #gamedevelopment #indiedev #indie #IndieGameDev #Godot #NewMob #укргеймдев #геймдев
#screenshotsaturday #propagundagame #gamedev #gamedevelopment #indiedev #indie #indiegamedev #godot #newmob #укргеймдев #геймдев